I know the PTS has not been updated but heres a poll for people to vote on their opinion. Remember you can always change it later when you actually try the PTS.
The intention is to remove bigger engines having an impact on mobility of a mech and just make it effect the mechs speed. So a mech with a 400 engine will turn and rotate as fast as the same mech with a 300 engine, the 400 will have a higher top speed and better acceleration as far as I'm aware.
I'm going to see how it feels before I can tell if this is a good thing or not but the poll is open. I am kinda leaning towards it as a good tool to even out the difference between Higher and lower tier mechs.


Poll On Engine Dislocation
Started by SirNotlag, Feb 26 2017 09:29 AM
4 replies to this topic
#1
Posted 26 February 2017 - 09:29 AM
#2
Posted 26 February 2017 - 09:37 AM
Depends on the base line agility performance level that PGI assigns of each weight class.
Depends on the quirks given to individual chassis that may rely on agility more than others.
Depends on how much the skills tree impacts this.
In other words:
Ask me again when PTS 2.0 drops and we actually have an idea of how this whole shootin match is going to work.
Depends on the quirks given to individual chassis that may rely on agility more than others.
Depends on how much the skills tree impacts this.
In other words:
Ask me again when PTS 2.0 drops and we actually have an idea of how this whole shootin match is going to work.
#3
Posted 26 February 2017 - 02:17 PM
Good for what?
Balance?
Simulation?
Balance?
Simulation?
#4
Posted 26 February 2017 - 10:06 PM
I'm fine with the base performance being lower. As long as they use this as an opportunity to shore up mechs that are not even considered remotely competitive. Top priority should be mechs that are considered bottom of their weight class, due to a combination of bad hitboxes, low engines, low mounted hard points, a lack of jjs (Commando), and bad hard point combinations. Let's face it, if your mech has all those problems, it's inferior to every mech that doesn't have those hang ups. So it needs something else to make it stand out against it's "betters".
#5
Posted 26 February 2017 - 11:13 PM
MechaBattler, on 26 February 2017 - 10:06 PM, said:
I'm fine with the base performance being lower. As long as they use this as an opportunity to shore up mechs that are not even considered remotely competitive. Top priority should be mechs that are considered bottom of their weight class, due to a combination of bad hitboxes, low engines, low mounted hard points, a lack of jjs (Commando), and bad hard point combinations. Let's face it, if your mech has all those problems, it's inferior to every mech that doesn't have those hang ups. So it needs something else to make it stand out against it's "betters".
Weapon availability (hard points) alone holds quite a few mechs back from ever being able to be competitive. Sad but true.
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