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My Feedback As I Play


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#1 Tarmac

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Posted 01 March 2017 - 08:13 PM

The nodes you have unlocked are the same color as the nodes you can unlock. This makes it hard on the eyes. Hows about one you have unlocked turning green?

You seem to have to take a lot of crap to get Radar Dep or Seismic. Is Radar Dep 1 ok, or do I need 2?

#2 Monkey Lover

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Posted 01 March 2017 - 08:14 PM

Agreed sound effect would be nice too.

#3 Oldbob10025

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Posted 01 March 2017 - 08:16 PM

22 skills to unlock radar derp

#4 Tarmac

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Posted 01 March 2017 - 08:33 PM

Can't find a match to test it out

#5 BearFlag

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Posted 01 March 2017 - 08:37 PM

View PostTarmac, on 01 March 2017 - 08:33 PM, said:

Can't find a match to test it out


Same here. Also ran into an Error 73 when trying to move nodes. (Deselect two, select two others).

#6 Tarmac

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Posted 01 March 2017 - 09:40 PM

You have to take a lot of Shock Absorbents to get the armor perks. Why? What does shock absorbents have to do with armor? Makes no sense.

Finally got in a couple matches. It's tough to say if this makes any difference in the end or not.

#7 Tarmac

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Posted 01 March 2017 - 10:32 PM

Started with a BJ-1. It felt slow, and hot.

Switched to a War hawk with 3xERML. 2xLPL, and 4xLRM10s. felt about the same,

Switched to a Cheetah. It felt very slow, and sluggish. Especially slowing down. TwinkyOverlord in his Dakka Direwolf blew me out of the water before I got withen 100' of him. Very big nerf to the lights.

#8 Tarmac

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Posted 02 March 2017 - 12:32 PM

I am forced to take a bunch of Arm Quirks, on a mech without any arm mounts, to get the Torso & mobility quirks that I want. Why? this is making me WASTE XP, CBills, and quirks.

#9 Tarmac

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Posted 02 March 2017 - 01:36 PM

Tried playing my TBolt-9SE (3xLPL) back to back on the live, and PTS. Wow. Major nerf to the rate of fire, and lost about 2 KPH off of the top end.

Why would you nerf a marginal IS mech like the TBolt? How come my Kodiak still feels good? Why are the Night Gyv pilots bragging about how much better their mechs are?

#10 Tarmac

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Posted 02 March 2017 - 04:11 PM

I just have to ask: Why do all mechs get the same amount (91) of nodes to unlock? Does a Kodiak really need to get the same amount of buffs as Commando?

It feel like the best mechs in the game got better, and the worst got worse. The only way I can see to salvage any of this is to change the # of nodes each mech can unlock. If a Commando gets 91, then a Kodiak should get like 5.

#11 Baulven

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Posted 02 March 2017 - 04:14 PM

View PostTarmac, on 02 March 2017 - 01:36 PM, said:

Tried playing my TBolt-9SE (3xLPL) back to back on the live, and PTS. Wow. Major nerf to the rate of fire, and lost about 2 KPH off of the top end.

Why would you nerf a marginal IS mech like the TBolt? How come my Kodiak still feels good? Why are the Night Gyv pilots bragging about how much better their mechs are?


Night Gyr will feel more agile since it is low engined. Same with a dire wolf. High engines make your turning and agility miles worse so there will be an optimal engine size for each type soon.





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