I like the changes alot!
There are just some small things in layout... and look.
Please make the chosen nodes more distinctive from the choosable, maybe make the choosable ones 50% transparent?
1: sensor systems - a lot of nodes need to be bought to get interesting ones... i for example do not want target info gathering or more sensor range... plz add more connections there
2: mech operations, add here some more shortcuts plz ... so many unwanted gyros and speed retentions
3: agility - i liked the speration from torso to leg... the putting together of those is contradicting the wish of making specialists
4: weapons - i like that tree more then the seperated one before - BUT the current layout makes it harder to build jack of all trades builds and autocannon builds feel like need to spend more skillnodes to get rewarded -
think of a layout with multiple root/entrypoints to solve that!
5: there are no skills for faster lockon for lrm and streak builds...
but overall - feels very promising to play around with that!


My Feedback On Pts 2
Started by aGentleWarrior, Mar 03 2017 04:05 AM
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