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Looking For The Perfect Poptarter Robot


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#1 Hit the Deck

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Posted 03 March 2017 - 02:20 PM

It would be a 85 ton Clan Battlemech with 2E+2B hardpoints.

Said 'Mech can mount 2cGauss+2cERPPC with 4x JJs and run at Warhawk speed (~70kph).

The problem is that it only carries one DHS but you can swap the 4 JJs with 4 DHS which makes the loadout identical to the Gauss+peeps KDK3.

The Mad Cat Mk. II almost takes this place but it is 5 tons too heavy. Suddenly each JJ is twice the weight and becomes the worst performing :(

#2 Bishop Steiner

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Posted 03 March 2017 - 03:32 PM

View PostHit the Deck, on 03 March 2017 - 02:20 PM, said:

It would be a 85 ton Clan Battlemech with 2E+2B hardpoints.

Said 'Mech can mount 2cGauss+2cERPPC with 4x JJs and run at Warhawk speed (~70kph).

The problem is that it only carries one DHS but you can swap the 4 JJs with 4 DHS which makes the loadout identical to the Gauss+peeps KDK3.

The Mad Cat Mk. II almost takes this place but it is 5 tons too heavy. Suddenly each JJ is twice the weight and becomes the worst performing Posted Image

I'd try to help, but your title contains an irreconcilable oxymoron.

Perfect + Poptart?

Mmmmm. Meh.

in seriousness, I'd say perfect poptarts would be more in vein of something like a Summoner, with high torso mounts. Because a truly perfect one not only needs those lighter JJs, but more mobility than an Assault. 35+ dmg is enough for the role, etc.

Personally, I feel it's a tad of a waste to use an Assault to poptart... in a "perfect" world, your Assaults should be leading the charge and tanking damage with your Heavies and Mediums popping behind them.

#3 Phra

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Posted 03 March 2017 - 05:29 PM

The new GHP hero is gonna be your best IS bet.

NGR or loyalty Summoner for Clams.

The Boiler would be decent if JJs are to do anything on assaults above 80t.

Edited by Phra, 03 March 2017 - 05:32 PM.


#4 Hit the Deck

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Posted 03 March 2017 - 06:55 PM

View PostBishop Steiner, on 03 March 2017 - 03:32 PM, said:

...
in seriousness, I'd say perfect poptarts would be more in vein of something like a Summoner, with high torso mounts. Because a truly perfect one not only needs those lighter JJs, but more mobility than an Assault. 35+ dmg is enough for the role, etc.

Personally, I feel it's a tad of a waste to use an Assault to poptart... in a "perfect" world, your Assaults should be leading the charge and tanking damage with your Heavies and Mediums popping behind them.

Well, since we already have the perfect poptart Medium and an awesome poptart Heavy (dunno about Light - maybe it's a waste since it only carries one ERPPC), it would be great if we could have a great poptart Assault, which I described in the OP.

One good thing about this hypothetical poptart Assault is that it saves 15 tons from the KDK3 if we're talking CW/FP.

BTW Mad Cat MK. II has cockpit level (more or less) energy and ballistic hardpoints. Another salt in the wound why oh why it's not 5 tons lighter - Diamond Shark scientists/engineers can't math.

#5 Saint Atlas and the Commando Elf

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Posted 03 March 2017 - 07:03 PM

View PostHit the Deck, on 03 March 2017 - 06:55 PM, said:

Well, since we already have the perfect poptart Medium and an awesome poptart Heavy [...] it would be great if we could have a great poptart Assault,


or, how about we don't need that assault and also nerf the other two into oblivion?

Edited by Saint Atlas and the Commando Elf, 03 March 2017 - 07:06 PM.


#6 Clanner Scum

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Posted 03 March 2017 - 07:06 PM

The mech you're asking for isn't in the game. That mech would be the Canis.

Edited by Clanner Scum, 03 March 2017 - 07:13 PM.


#7 Bishop Steiner

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Posted 03 March 2017 - 07:07 PM

View PostHit the Deck, on 03 March 2017 - 06:55 PM, said:

Well, since we already have the perfect poptart Medium and an awesome poptart Heavy (dunno about Light - maybe it's a waste since it only carries one ERPPC), it would be great if we could have a great poptart Assault, which I described in the OP.

One good thing about this hypothetical poptart Assault is that it saves 15 tons from the KDK3 if we're talking CW/FP.

BTW Mad Cat MK. II has cockpit level (more or less) energy and ballistic hardpoints. Another salt in the wound why oh why it's not 5 tons lighter - Diamond Shark scientists/engineers can't math.

yeah except the point was to kind of remove heavier chassis from poptarting. Can't say I really want to reverse course. Frikking Gyr has the firepower of an Assault to begin with.

#8 Jingseng

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Posted 03 March 2017 - 07:17 PM

Besides which, by stating 'Clan' and a specific tonnage AND the ability to jump, you are limiting yourself to... what, 3 mechs? the Jump capable Mad IIc's? I feel like I might be missing variants elsewhere, but come on.... Just come out and say you want So-and-So mech added to the game =p

#9 Hit the Deck

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Posted 03 March 2017 - 07:20 PM

View PostClanner Scum, on 03 March 2017 - 07:06 PM, said:

The mech you're asking for isn't in the game. That mech would be the Canis. A mech I so desperately want in the game. I still want a Black Lanner, Grizzly and Novacat the most though.

PGI pls

It looks like a smaller KDK3 which is good (Alex can make the arms higher). But a 85 ton has 1.5t more to utilize.

View PostJingseng, on 03 March 2017 - 07:17 PM, said:

...Just come out and say you want So-and-So mech added to the game =p

Yeah, the point is if such 'Mech exists then it "needs" to be in the game =P

#10 AnTi90d

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Posted 03 March 2017 - 07:54 PM

View PostClanner Scum, on 03 March 2017 - 07:06 PM, said:

The mech you're asking for isn't in the game. That mech would be the Canis.



I loved it in MW4, but I think its torso mounts would be way overpowered in MWO. Whether it's a hillhumping double goose or a full-on double peep double goose poptard, I think the Canis would be Kodiak 3 tier overpowered in MWO.




Posted Image



#11 Hit the Deck

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Posted 03 March 2017 - 09:22 PM

View PostAnTi90d, on 03 March 2017 - 07:54 PM, said:

I loved it in MW4, but I think its torso mounts would be way overpowered in MWO. Whether it's a hillhumping double goose or a full-on double peep double goose poptard, I think the Canis would be Kodiak 3 tier overpowered in MWO.

-pic-



Actually, it would be better if the torso ballistics are at cockpit level or maybe slightly higher, but not that high like in that pic.

#12 Aleski

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Posted 04 March 2017 - 01:49 AM

http://mwo.smurfy-ne...d22fd5b5e7ec613

You miss one Gauss, but it looks like what you want =)

#13 Hit the Deck

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Posted 04 March 2017 - 04:04 AM

View PostAleski, on 04 March 2017 - 01:49 AM, said:

http://mwo.smurfy-ne...d22fd5b5e7ec613

You miss one Gauss, but it looks like what you want =)

I have EXEs.

It's actualy pretty far from ideal and not to mention, Night Gyr outperforms it.

#14 El Bandito

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Posted 04 March 2017 - 06:42 AM

View PostAleski, on 04 March 2017 - 01:49 AM, said:

http://mwo.smurfy-ne...d22fd5b5e7ec613

You miss one Gauss, but it looks like what you want =)


How did you even come to such conclusion?

#15 Mystere

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Posted 04 March 2017 - 06:46 AM

View PostSaint Atlas and the Commando Elf, on 03 March 2017 - 07:03 PM, said:

or, how about we don't need that assault and also nerf the other two into oblivion?


Suffering from long-term poptart-induced PTSD?

We already have a lot of trash-tier mechs. Why would you want to add even more?

Edited by Mystere, 04 March 2017 - 06:50 AM.


#16 Bishop Steiner

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Posted 04 March 2017 - 09:33 AM

View PostMystere, on 04 March 2017 - 06:46 AM, said:


Suffering from long-term poptart-induced PTSD?

We already have a lot of trash-tier mechs. Why would you want to add even more?

In the land of Tryhards, there is always only one Non Trash Mech, per Class anyhow (and let's face it, if they could remove Weight Class requirements, we'd see things reduced to one single robot, period). Hard to build a sustainable business mode selling one single robot.

Sad part is how the Compies who claim they want diversity don't see they are their own worst enemies at every seeing it, with their inability to comprehend shades of grey. It's binary, top 1% or it's trash. And don't dare to think outside the hivemind.

Edited by Bishop Steiner, 04 March 2017 - 09:33 AM.


#17 Mystere

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Posted 04 March 2017 - 10:08 AM

View PostBishop Steiner, on 04 March 2017 - 09:33 AM, said:

In the land of Tryhards, there is always only one Non Trash Mech, per Class anyhow (and let's face it, if they could remove Weight Class requirements, we'd see things reduced to one single robot, period). Hard to build a sustainable business mode selling one single robot.

Sad part is how the Compies who claim they want diversity don't see they are their own worst enemies at every seeing it, with their inability to comprehend shades of grey. It's binary, top 1% or it's trash. And don't dare to think outside the hivemind.


PGI listening closely to so-called tryhards is bad enough. But, them also listening to demands from nits to trash things they can't handle is just as bad if not worse. I've played games that died due to the latter.

#18 Bishop Steiner

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Posted 04 March 2017 - 11:15 AM

View PostMystere, on 04 March 2017 - 10:08 AM, said:


PGI listening closely to so-called tryhards is bad enough. But, them also listening to demands from nits to trash things they can't handle is just as bad if not worse. I've played games that died due to the latter.

I've also played games that died due to the former. Remember, your tryhards are always, in the end, a tiny portion of the playerbase, who lay the game different from what the "average" let alone bad, players see. It's the rare business that survives by catering the 1%, and even those that do, are even more likely to fail with any shifts, because their playerbase is already tiny, and fickle. And unlike a Rolls Royce, video games are "status symbols" that the 1% flock to and support even when they are bad. (at least not yet, I wouldn't be shocked if it happens).

But also, the 1% of the USA or the like? Are a lot more influential and useful a customer base than the 1% of Fiji, or even a smaller Island. If CoD or WoW or WoT represent the USA, or Middle East, etc, then MWO would be representative of that little island somewhere off the coast of Fiji, where like...300 fishermen live.

Not really the population you want to hang your portfolio on to support, fiscally speaking.

#19 Revis Volek

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Posted 04 March 2017 - 11:32 AM

Best poptart is already in the game...

Posted Image

#20 Vxheous

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Posted 04 March 2017 - 11:53 AM

View PostHit the Deck, on 03 March 2017 - 06:55 PM, said:

Well, since we already have the perfect poptart Medium and an awesome poptart Heavy (dunno about Light - maybe it's a waste since it only carries one ERPPC), it would be great if we could have a great poptart Assault, which I described in the OP.

One good thing about this hypothetical poptart Assault is that it saves 15 tons from the KDK3 if we're talking CW/FP.

BTW Mad Cat MK. II has cockpit level (more or less) energy and ballistic hardpoints. Another salt in the wound why oh why it's not 5 tons lighter - Diamond Shark scientists/engineers can't math.


Even at 90 Ton, it would still be ok moving slightly slower assuming you can actually gain lift from the assault jumpjets.

Mad Cat MK II / Summoner / Hunchback IIc / Cheetah = 240 Tons

alternately

Mad Cat MK II / Night Gyr / Hunchback IIc / Mist Lynx = 240 Tons





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