Bud Crue, on 05 March 2017 - 05:24 PM, said:
"What lower agility means."
F**king Triggering...
I'll tell ya what "lower agility" means...it means that once again, after the June nerfs, after the July nerfs, after the nerfs associated with the PTS via the skills tree, and the skills tree itself, that once AGAIN my Quickdraws are being nerfed. THAT'S what "lower agility means".
It means a mediocre mech is being made worse. That a mediocre mech has now been nerfed more often and to a larger extent than ANY other mech in the game over the last year, including the Kodiak-3.
That is what "lower agility" means.
F**king Triggering...
I'll tell ya what "lower agility" means...it means that once again, after the June nerfs, after the July nerfs, after the nerfs associated with the PTS via the skills tree, and the skills tree itself, that once AGAIN my Quickdraws are being nerfed. THAT'S what "lower agility means".
It means a mediocre mech is being made worse. That a mediocre mech has now been nerfed more often and to a larger extent than ANY other mech in the game over the last year, including the Kodiak-3.
That is what "lower agility" means.
It all depends on the baseline. I've been advocating for lower agility across all mechs for a long time, depending on how they scale the agility differences, it can lead to lights and mediums being far more viable. What I'm hoping for is a system where the Quickdraw ends up with significantly better agility than 75 ton heavies like the Warhammer, unfortunately all the mobility quirks skew the results. That said, the Quickdraw should've had mobility quirk buffs a LONG time ago, so you're still correct.


















