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Next is the stats for my LRMs as a result of this tree:
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And here we have my ERLs from the same Mech, notice the lack of ANY cooldown in the green text:
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So have I missed out on something or is there some sort of bug? On my King Crab I have UAC 5's and a couple of ML's, and both have the new crappy cooloff buffs from the skill tree.
I had also bought an Ice Ferret (don't laugh) for experimental purposes. It has nothing but lasers: 4 C-ERM's and 1 C-ERL and they should have 5.2% cooldown, but they're not showing any. They're showing the other skills like Energy Heat and Laser Duration, but not Cooldown. I can make a screenshot if necessary but I figured you got the point already.
So have I stumbled unto some kind of bug or is it already known and/or am I missing something that's obvious? Just wondering and stuff.