

Weapon systems look all the same?
#1
Posted 07 July 2012 - 09:38 AM
Discussion, facts, anything please.
#2
Posted 07 July 2012 - 09:45 AM
Yes weapons will modify the look of your mech. the Catapult k2 variant is one example seen in the videos.
#3
Posted 07 July 2012 - 09:51 AM
Hexenhammer, on 07 July 2012 - 09:45 AM, said:
Yes weapons will modify the look of your mech. the Catapult k2 variant is one example seen in the videos.
Not exactly.
The K2 variant has energy hardpoints in the arms, and therefore has big lasers instead of missile ears. What you put in the arms won't specifically affect the looks, a PPC will not look any different than 3 small lasers. The difference is of course that you CAN put lasers in the arms, whereas the default variant only lets you use missiles there.
I could see them maybe having visual changes for different weapons somewhere down the line, but mechwarrior games traditionally never had this.
#4
Posted 07 July 2012 - 09:54 AM
#5
Posted 07 July 2012 - 10:04 AM
#6
Posted 07 July 2012 - 10:08 AM
Will weapon changes be visually represented? –Helmer
[DAVID] Yes they will, though some weapons may end up looking very similar. For instance, if a laser is fully embedded into a ’Mech’s torso, so that all you see is the lens, that lens is probably going to look the same for a Small, Medium, or Large Laser. Though the beam fired by the laser will be indicative of the type of laser installed there.
Edited by Bobfrombobtown, 07 July 2012 - 10:09 AM.
#7
Posted 07 July 2012 - 10:36 AM

Also, some of the screenshots show that some 'Mechs do have different appearances with different weapons equipped.
Example 01A: a Dragon with single-barrel weapon in the right arm (presumably the AC-5 normally found on the basic DRG-1N variant)

Example 01B: a Dragon with a tri-barreled weapon in the right arm (matching MWO's take on the Ultra AC-5, thus indicating either a modified DRG-1N or a DRG-5N)

It's not as big a transition as missiles-to-guns (as was the case with the Catapult variants), and shows that attention is being paid to such details.
So it seems possible that single 'Mechs could, potentially, change appearance based on changes in their weapon loads.
Your thoughts?
#8
Posted 07 July 2012 - 11:05 AM
Strum Wealh, on 07 July 2012 - 10:36 AM, said:
Your thoughts?
My thought is that it would be very disappointing if the 3D model did not reflect actual loadout of the mech!
#9
Posted 07 July 2012 - 11:12 AM
#10
Posted 21 July 2012 - 07:39 AM
MW3 96 rpm
MW4 200 rpm
MW:O ? rpm
Edited by Blaze32, 21 July 2012 - 07:40 AM.
#11
Posted 21 July 2012 - 07:01 PM
#12
Posted 21 July 2012 - 07:28 PM
Strum Wealh, on 07 July 2012 - 10:36 AM, said:

Also, some of the screenshots show that some 'Mechs do have different appearances with different weapons equipped.
Example 01A: a Dragon with single-barrel weapon in the right arm (presumably the AC-5 normally found on the basic DRG-1N variant)

Example 01B: a Dragon with a tri-barreled weapon in the right arm (matching MWO's take on the Ultra AC-5, thus indicating either a modified DRG-1N or a DRG-5N)

It's not as big a transition as missiles-to-guns (as was the case with the Catapult variants), and shows that attention is being paid to such details.
So it seems possible that single 'Mechs could, potentially, change appearance based on changes in their weapon loads.
Your thoughts?
Even though you're going ignored, it's good to see this question resolved. Thank you, I had this same question myself
Edited by Chiropteran, 21 July 2012 - 07:29 PM.
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