Edited by Clanner Scum, 14 March 2017 - 02:55 PM.


Cockpit Items With C-Bill And Xp Boosts
#1
Posted 14 March 2017 - 02:54 PM
#2
Posted 14 March 2017 - 02:57 PM
#3
Posted 14 March 2017 - 03:00 PM
Scout Derek, on 14 March 2017 - 02:57 PM, said:
That's still alot of cbills. You could run those cockpit items on a hero mech without premium time and get premium time cbill bonus almost. So like a permanent premium time in other words.
Edited by Clanner Scum, 14 March 2017 - 03:02 PM.
#5
Posted 14 March 2017 - 03:02 PM
#6
Posted 14 March 2017 - 03:03 PM
TheArisen, on 14 March 2017 - 03:01 PM, said:
Hey that extra income builds up.
Indeed it does. Every little bit of cbill bonus you can squeeze out will make you richer over the long term.
I would much much prefer these over modules as a preorder bonus.
Edited by Clanner Scum, 14 March 2017 - 03:04 PM.
#7
Posted 14 March 2017 - 03:11 PM
The only catch is having to swap those items around... but cheapskates have optimized swapping stuff around (intended as a joke ppl, not a stab at Russ... we're done beating the dead horse).
#8
Posted 14 March 2017 - 03:13 PM
#9
Posted 14 March 2017 - 03:14 PM
Am I just paranoid? I just don't want that annihilator...
#12
Posted 14 March 2017 - 03:34 PM
#13
Posted 14 March 2017 - 03:37 PM
CycKath, on 14 March 2017 - 03:34 PM, said:
Considering it helps you master out any mech slightly quicker, nets you more gxp and make slightly more c-bills to pay for equipment on the ones you aren't currently touching (at least in the current system)...
I'd say yeah, infinitely better than Faction points.
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