Jump to content

Let There Be Dragon Fire!

BattleMechs Balance Gameplay

90 replies to this topic

#81 ice trey

    Member

  • PipPipPipPipPipPipPipPip
  • 1,523 posts
  • LocationFukushima, Japan

Posted 20 March 2017 - 02:03 AM

View PostTheArisen, on 20 March 2017 - 01:34 AM, said:


Except this wouldn't be one upping but rather providing an equal competitor. I obviosly agree equipment is much more important when it comes to balance but frankly the IS doesn't have mechs that are of the same quality as a NGR, etc. Nor would this single mech be the end all be all. It'd be a small step towards bringing the Clans & IS into parity. I'm not sure how you can make that a reason not to let the IS have something as good as the Clan stuff. Balance requires that in one form or another that both sides are equal.

Simply put, the IS needs to have mechs of comparable quality to the KDK, MAD IIc, NGR and HBK IIc, etc. Not better than those mechs but something on a similar level. As it stands only substantial quirks get the IS mechs close to the Clan ones. Look at comp play, almost everyone is in Clan mechs and theres an obvious reason for that.


I can agree to your final statement, but not directly. The main thing that I think that you're getting at is that the clans have a number of mechs which stand head and shoulders better than all the others. The examples that you've pointed out, I think, have the same problem. Even among the clan mechs, they stand out as "Too good" and seriously need to be dialed back. Even in the clans, there are certain mechs that are praised as good (by their users' standards, good enough), some that are kind of average, and a few that are bad. Among clan mechs, I think that everything needs to be brought to that "Average" ability level. The closer each mechs' popularity is to the "Median" in terms of popularity, the better balanced they are. There should always be greater efforts on behalf of the devs to reduce the standard deviation in mech usage. However, you've got to balance clan mechs only against other clan mechs first and foremost, since they're all equipped with the same technologies. Once IS is balanced against itself and the Clans are balanced against themselves, then you start balancing the components until numbers of Clan/IS tech start to balance out better (Namely in the higher levels, so that C-bills aren't the deciding factor).

Back during the first run of CW, the IS did have a mech like you're talking about: the Thunderbolt. It was beefy, boaty, and was one of the few mechs that could go toe-to-toe with the clans' Timber/Streakcrow combos. The problem is that it didn't FIX balance, it forced pretty much every IS player to take that mech and only that mech. I'd run into comp players who'd been running dropdecks almost completely comprised of that mech, with maybe a Firestarter for weight savings or light rushing.
That said, the Firestarter was another good example of a "Too good" mech. Until it got upscaled, every other non-ecm light was garbage, in comparison, because nothing else could bring as much firepower. That's not something to seek after, it's something to avoid.

The problem is first and foremost the tech level. I'm not saying that the IS shouldn't have mechs that are competitive against clan mechs, I'm saying the goal should be to make every mech in the IS roster be competitive, and every Clan mech to be competitive, both against themselves and against the opposing faction. If a mech is too good, it must be nerfed. If a mech isn't good enough, it must be buffed. Simply looking at the frequency of use of each 'mech should make it easy enough to tell what is or isn't popular, and more likely than not, what's popular is probably because it's powerful.

Edited by ice trey, 20 March 2017 - 02:12 AM.


#82 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 20 March 2017 - 05:39 AM

View Postice trey, on 20 March 2017 - 02:03 AM, said:


I can agree to your final statement, but not directly. The main thing that I think that you're getting at is that the clans have a number of mechs which stand head and shoulders better than all the others. The examples that you've pointed out, I think, have the same problem. Even among the clan mechs, they stand out as "Too good" and seriously need to be dialed back. Even in the clans, there are certain mechs that are praised as good (by their users' standards, good enough), some that are kind of average, and a few that are bad. Among clan mechs, I think that everything needs to be brought to that "Average" ability level. The closer each mechs' popularity is to the "Median" in terms of popularity, the better balanced they are. There should always be greater efforts on behalf of the devs to reduce the standard deviation in mech usage. However, you've got to balance clan mechs only against other clan mechs first and foremost, since they're all equipped with the same technologies. Once IS is balanced against itself and the Clans are balanced against themselves, then you start balancing the components until numbers of Clan/IS tech start to balance out better (Namely in the higher levels, so that C-bills aren't the deciding factor).

Back during the first run of CW, the IS did have a mech like you're talking about: the Thunderbolt. It was beefy, boaty, and was one of the few mechs that could go toe-to-toe with the clans' Timber/Streakcrow combos. The problem is that it didn't FIX balance, it forced pretty much every IS player to take that mech and only that mech. I'd run into comp players who'd been running dropdecks almost completely comprised of that mech, with maybe a Firestarter for weight savings or light rushing.
That said, the Firestarter was another good example of a "Too good" mech. Until it got upscaled, every other non-ecm light was garbage, in comparison, because nothing else could bring as much firepower. That's not something to seek after, it's something to avoid.

The problem is first and foremost the tech level. I'm not saying that the IS shouldn't have mechs that are competitive against clan mechs, I'm saying the goal should be to make every mech in the IS roster be competitive, and every Clan mech to be competitive, both against themselves and against the opposing faction. If a mech is too good, it must be nerfed. If a mech isn't good enough, it must be buffed. Simply looking at the frequency of use of each 'mech should make it easy enough to tell what is or isn't popular, and more likely than not, what's popular is probably because it's powerful.


The one issue with that is things like the KDK which have been nerfed more than once and yet are still king. Basically, you can't really take away the powerful combination of it's big engine, HP's and weapon locations, etc. It's easy to say dial it back but how do you do that without crippling it? There's a similar issue with most weak mechs except in the other extreme. Due to poor HP's, small engine cap, etc, they can't compete.

The TBolt was only that good because it got uberquirked. Without those uberquirks it's just a decent mech. The DFire would be a strong IS heavy without uberquirks and that's not a bad thing. It also gives the IS a good ECM heavy and not just the crappy ones we've got now. It'd be good, not because of quirks, but because it has a good design.

#83 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 20 March 2017 - 02:42 PM

The DFire is just 11 votes behind the Argus, let's keep it going!

#84 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 21 March 2017 - 03:48 PM

Let's get some build ideas going and maybe some ideas for potential inflation.

Also, 8 votes behind the Argus.

#85 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 23 March 2017 - 07:51 PM

Tina & Paul posted in Gas's mech poll thread which has 426 voters as of this post and the DFire is doing well but it needs your help to overtake the competition.
https://mwomercs.com...mech-pack-poll/

You can vote for multiple mechs per weight class so don't worry, you can vote for both your favorite and the DFire.

#86 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 26 March 2017 - 05:19 PM

Just 3 votes behind the Argus... Come and support this powerhouse!
https://mwomercs.com...mech-pack-poll/

#87 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 30 March 2017 - 11:12 PM

Man... The DFire was just behind the Argus but it's stalled out.

#88 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 04 April 2017 - 10:21 PM

Gas has updated the mech poll thread. If you haven't voted you should.
https://mwomercs.com...mech-pack-poll/

#89 kapusta11

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 3,854 posts

Posted 05 April 2017 - 12:07 AM

View PostTheArisen, on 04 April 2017 - 10:21 PM, said:

Gas has updated the mech poll thread. If you haven't voted you should.
https://mwomercs.com...mech-pack-poll/


Dude, I like Dragon Fire too but it's behind garbage like Crusader, Argus, Thanatos and Avatar (no edno XL280!). The battle is lost.

#90 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 05 April 2017 - 01:57 AM

View Postkapusta11, on 05 April 2017 - 12:07 AM, said:


Dude, I like Dragon Fire too but it's behind garbage like Crusader, Argus, Thanatos and Avatar (no edno XL280!). The battle is lost.


It ain't over 'till it's over.... And as long as this continues theres a chance it'll do better the next time around. So you could say at the least this is setting things up for the future.

#91 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 23 June 2017 - 09:42 AM

1300 votes, the Dragonfire needs your help.
https://mwomercs.com...mech-pack-poll/





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users