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Lams - Or How Lrm's Are Gonna Become Useless..


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#61 Snowbluff

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Posted 17 March 2017 - 11:10 AM

View PostBishop Steiner, on 17 March 2017 - 11:06 AM, said:

Well at least it will be limited to ECM carriers only... but imagine if they have that and a LAMs.... toasty! (I'm pretty good at deadfiring LRMs into entrenched enemies...even if they miss, AMS goes off, so... heh.)

Still will be a balance area to watch.

Oh that's good to know. I didn't know it was ECM mechs only. Should be fine then. I kind of want to try ATMs, and I was worried that everyone would counter the ATM influx of people trying that with an influx of stealth armor.

#62 Michael Kail

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Posted 17 March 2017 - 11:25 AM

View PostAcehilator, on 17 March 2017 - 06:24 AM, said:

As an avid LRM fan, I am not one bit concerned.


I'm just an LRM enthusiast, a term which I place a couple of notches below an 'avid fan'.
I have Catapults that do very well with LRMs. I rack up some high damage by being aware of terrain, using a test shot when unsure of a clear path to target, and coordinating with team mates. I usually carry an LRM15 on my Highlanders for versatility. It gives me an additional way to do damage at those times when I'm too far away or have no LOS to my target.

Can't wait for SSRM6 and MRMs! Hahahahahaha! Eat missiles Clanneeeerrrrr!!! (...mass swarm of missiles overwhelms LAMS or AMS... too many to shoot down all at once!...)

#63 Michael Kail

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Posted 17 March 2017 - 11:29 AM

View PostBishop Steiner, on 17 March 2017 - 11:06 AM, said:

Well at least it will be limited to ECM carriers only... but imagine if they have that and a LAMs.... toasty! (I'm pretty good at deadfiring LRMs into entrenched enemies...even if they miss, AMS goes off, so... heh.)

Still will be a balance area to watch.


Stealth armor occupies 10 crits... if I recall correctly. That is going to cost spaces for other weapons and equipment. Bye bye double heatsinks!

#64 Bishop Steiner

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Posted 17 March 2017 - 11:41 AM

View PostMichael Kail, on 17 March 2017 - 11:29 AM, said:

Stealth armor occupies 10 crits... if I recall correctly. That is going to cost spaces for other weapons and equipment. Bye bye double heatsinks!

which...combined with the heat cost while active?

#65 DivineTomatoes

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Posted 17 March 2017 - 11:47 AM

Just keep on whining about them then a few weeks before release threaten to quit and be hysterical, PGI will fold and shelf the whole thing.

Also what do you mean "become useless" anyone with half a brain knows how to counter them.

#66 Wiley Coyote

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Posted 17 March 2017 - 12:04 PM

View PostMichael Kail, on 17 March 2017 - 11:25 AM, said:

Can't wait for SSRM6 and MRMs! Hahahahahaha! Eat missiles Clanneeeerrrrr!!! (...mass swarm of missiles overwhelms LAMS or AMS... too many to shoot down all at once!...)

You forgot the obligatory gif for this statement:

Posted Image

#67 Greyboots

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Posted 17 March 2017 - 12:07 PM

View PostVellron2005, on 17 March 2017 - 04:55 AM, said:

So, I can't believe nobody is thinking about this..

Come the new equipment, both sides are getting laser AMS... which means that just about any mech with an AMS slot, or even an energy slot (to be seen) will mount a LAMS.


There will be more around for sure but this I doubt in anything but the short term. They're supposed to be limited to ECM mechs (or so I understand) so it's not like they're going to be on everything.

Quote

This makes anything below LRM15 or even LRM20 non-viable..

RIP 6 x LRM5 Mad Dog / Archer :-(

Nah. Even if it were going to be possible, don't sit 3 miles away and learn to group fire those LRM 5s and it wouldn't be a problem. All they have to do to nerf LRM 5 spam is make AMS pay cbills and XP anyway, Laser AMS on every mech out there isn't needed for that one.

Edited by Greyboots, 17 March 2017 - 12:09 PM.


#68 stealthraccoon

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Posted 17 March 2017 - 12:53 PM

The whole 'number of tubes' issue needs to be addressed if we're going to have enough to launch my MRM30's effective.

I'm just looking forward to watching people crest the heat limit when their AMS is triggered by nearby munitions.

#69 Sumdumbum

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Posted 17 March 2017 - 02:38 PM

im mostly worried about how LAMS will totally destroy ATM's. It wont do much against against the MRM missle swarms as their missile count is very high, but against ATM's, they should be able to readily destroy the missles fired by say 4 ATM 6's. I know AMS can readily handle 4 lrm 5's, as it is now.

#70 The Lost Boy

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Posted 17 March 2017 - 04:17 PM

Why would the OP think any more or less folks will use LAMS or reg AMS? Will there be anymore or less LRMs? And decent players know how to mitigate LRMs without AMS anyway. I think itll be a non-issue.

#71 Antares102

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Posted 17 March 2017 - 04:25 PM

Can I has dis LAM plox?

Posted Image

Oh wait...

#72 Clownwarlord

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Posted 17 March 2017 - 04:28 PM

1. LAMS or LAMs or Land Air Mechs is not Laser AMS.
2. the Laser AMS will cause heat, which means lrms boats can troll people and cause them to over heat while using the Laser AMS. Dependent on how designed though so, be patient, wait, and then when PTS comes out ***** about it ... then it will not make it into the game like all recent PTS features.

#73 Mcgral18

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Posted 17 March 2017 - 04:58 PM

View PostBishop Steiner, on 17 March 2017 - 08:55 AM, said:

Yeah... also can't wait to see what LAMS getting trolled by LRM5s and a Light Mech with Flamers looks like.... what you wanna bet they overheat before they have time to hit register "WTF" and hit the toggles?


While LAMS alone would never overheat it...Flamers+LAMS could


Depends what happens past 90% heat. In my experience, your cooling resets to normal beyond 90%
So, LAMS shouldn't generate anything...but I guess it's as good a method to test my theory as any


It would however take many seconds of LURMing and Flaming to make them get that 10 heat.
LAMS isn't THAT hot

#74 Bishop Steiner

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Posted 17 March 2017 - 06:05 PM

View PostMcgral18, on 17 March 2017 - 04:58 PM, said:


While LAMS alone would never overheat it...Flamers+LAMS could


Depends what happens past 90% heat. In my experience, your cooling resets to normal beyond 90%
So, LAMS shouldn't generate anything...but I guess it's as good a method to test my theory as any


It would however take many seconds of LURMing and Flaming to make them get that 10 heat.
LAMS isn't THAT hot

considering how much people love to run the ragged edge of overheat? I'm pretty confident in my theory .

#75 Foxwalker

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Posted 17 March 2017 - 06:13 PM

LRM boating is mostly part the player meta that boats whatever weapon type a mech is suited for. Only a few mechs are 100% Missile platforms and those lend themselves to combos. Instead of boating LRMs, using them as one of multiple weapons systems as the game intended. Even on my Archer 5W I have it setup as both LRMs and SRMs. LRMs seem better as suppression weapons, allowing you to get close enough to use your other weapons.

For the most part in higher tiers players that were dependent on catching a mech out of position to Mass LRM it to death, find that they are not as effective.

I have noticed, often even with AMS if you are caught in the open when enemies have a high LRM count you are toast within seconds. Stop boating just LRMs and you will not worry about the issue any more.

I remember is closed Beta, the team standing on hills waiting for the enemy to advance so we could totally annihilate them.
Those were the bad old days.

#76 Snazzy Dragon

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Posted 17 March 2017 - 06:57 PM

View PostMichael Kail, on 17 March 2017 - 11:29 AM, said:

Stealth armor occupies 10 crits... if I recall correctly. That is going to cost spaces for other weapons and equipment. Bye bye double heatsinks!

View PostBishop Steiner, on 17 March 2017 - 11:41 AM, said:

which...combined with the heat cost while active?


B-b-b-but muh n-new t-tech b-balances IS vs Clan!

Spoiler


#77 The6thMessenger

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Posted 17 March 2017 - 07:04 PM

I can see it now, Kit-Fox Purifiers with 3x LAMS, just lots of small lasers, and the rest is DHSs

#78 Pixel Hunter

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Posted 17 March 2017 - 07:16 PM

oh no!

shooting my LRMS indirectly in cover where no one can hit me might not be as effective as before

the tears begin

#79 Snazzy Dragon

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Posted 17 March 2017 - 07:23 PM

View PostThe6thMessenger, on 17 March 2017 - 07:04 PM, said:

I can see it now, Kit-Fox Purifiers with 3x LAMS, just lots of small lasers, and the rest is DHSs


Too hot. If I'm getting lurmed in a small/small pulse cute fox, I'm playing it wrong to begin with.

#80 Clownwarlord

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Posted 17 March 2017 - 07:31 PM

I remember WAY BACK WHEN ... when people would dead fire missiles into areas where they think the enemy was just to see if the enemy AMS would go off because you can see the tracer. Signally the enemy position, but now it will also heat up enemy mechs that leave it on ... so lets go play on terra therma :)





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