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Do You Realize, There's Copyright In Space?


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#1 razenWing

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Posted 17 March 2017 - 05:00 AM

Just re-watched the MW 5 trailer. The software is apparently written by a "Lang Software Division"

And it has been copyrighted for almost 500 years...

Talk about a long living company.

(No Microsoft Inside?)

#2 Alistair Winter

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Posted 17 March 2017 - 05:02 AM

Do you realize we're floating in space?

Spoiler


#3 Bud Crue

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Posted 17 March 2017 - 05:03 AM

Must be a subsidiary of Disney.

#4 Snowbluff

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Posted 17 March 2017 - 05:03 AM

View PostrazenWing, on 17 March 2017 - 05:00 AM, said:

Just re-watched the MW 5 trailer. The software is apparently written by a "Lang Software Division"

And it has been copyrighted for almost 500 years...

Talk about a long living company.

(No Microsoft Inside?)

Given the history of Battletech, that software could have been written centuries ago.

#5 Bud Crue

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Posted 17 March 2017 - 05:07 AM

View PostSnowbluff, on 17 March 2017 - 05:03 AM, said:

Given the history of Battletech, that software could have been written centuries ago.


Given the history of PGI, it probably was.

#6 razenWing

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Posted 17 March 2017 - 05:07 AM

View PostSnowbluff, on 17 March 2017 - 05:03 AM, said:

Given the history of Battletech, that software could have been written centuries ago.


Perhaps. But it's kept up to date though. So I am a software company and my company goes under. I am not going to update the date of my copyright to the latest year

(you see a lot of old games is like... 2000 to 2004, the year of the software release. they don't get auto-update to show "2000 to 2016")

The Lang Software is up to date (assuming we are fighting in 3015) with the correct year. Must have been an impressive software. I wonder how many patches did it receive during 500 years?

#7 brroleg

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Posted 17 March 2017 - 05:12 AM

View PostrazenWing, on 17 March 2017 - 05:00 AM, said:

Just re-watched the MW 5 trailer. The software is apparently written by a "Lang Software Division"

And it has been copyrighted for almost 500 years...

Talk about a long living company.

(No Microsoft Inside?)


Yeah, copyright system is stupid. World will become a better place once this "copyright" nonsense would go away.

Copyright system was introduced in times when smartest and educatedest people actually believed that perpetual motion machine is possible. Its all you need to know about how smart is this system.

Edited by brroleg, 17 March 2017 - 05:27 AM.


#8 Snowbluff

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Posted 17 March 2017 - 05:16 AM

View PostrazenWing, on 17 March 2017 - 05:07 AM, said:


Perhaps. But it's kept up to date though. So I am a software company and my company goes under. I am not going to update the date of my copyright to the latest year

(you see a lot of old games is like... 2000 to 2004, the year of the software release. they don't get auto-update to show "2000 to 2016")

The Lang Software is up to date (assuming we are fighting in 3015) with the correct year. Must have been an impressive software. I wonder how many patches did it receive during 500 years?

Could be a skin for an older software anyway. Like unix. Lang would be a company that puts out the new patches for old mechs to help keep them in service.

#9 MW Waldorf Statler

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Posted 17 March 2017 - 06:44 AM

500 Years is a Good Time to complete MW5 for PGI ...all 50 Years a Map=after 500 Years = 20! Maps for MW5 start

#10 CDLord HHGD

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Posted 17 March 2017 - 06:48 AM

View Postbrroleg, on 17 March 2017 - 05:12 AM, said:

"educatedest"

Perhaps it hasn't yet outlived it's usefulness.....

#11 razenWing

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Posted 17 March 2017 - 06:53 AM

My other thing is... there is no way a "Lang" enterprise or some sort is canon or lore.

So this must be an inside joke or a PGI employee.

Maybe the lead programmer? Can't be a tribute to Sean Lang, right?

#12 Bud Crue

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Posted 17 March 2017 - 06:54 AM

View Postbrroleg, on 17 March 2017 - 05:12 AM, said:


Yeah, copyright system is stupid. World will become a better place once this "copyright" nonsense would go away.

Copyright system was introduced in times when smartest and educatedest people actually believed that perpetual motion machine is possible. Its all you need to know about how smart is this system.


?

Wait, what does when an idea or concept was first introduced have to to with...
...never mind. I stopped caring mid sentence. Carry on

#13 Jables McBarty

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Posted 17 March 2017 - 07:06 AM

View PostrazenWing, on 17 March 2017 - 05:07 AM, said:

I wonder how many patches did it receive during 500 years?


Considering the technological acumen of the Successor States, I'd hope minimal.

#14 CMDR Sunset Shimmer

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Posted 17 March 2017 - 09:39 AM

View PostrazenWing, on 17 March 2017 - 06:53 AM, said:

My other thing is... there is no way a "Lang" enterprise or some sort is canon or lore.

So this must be an inside joke or a PGI employee.

Maybe the lead programmer? Can't be a tribute to Sean Lang, right?


Probably is a tribute to Sean Lang, given NGNG is so supportive of PGI.

#15 Ghogiel

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Posted 17 March 2017 - 09:42 AM

View PostCMDR Sunset Shimmer, on 17 March 2017 - 09:39 AM, said:


Probably is a tribute to Sean Lang, given NGNG is so supportive of PGI.

http://www.sarna.net...es_Incorporated

#16 Felicitatem Parco

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Posted 17 March 2017 - 09:43 AM

View PostrazenWing, on 17 March 2017 - 05:00 AM, said:

Just re-watched the MW 5 trailer. The software is apparently written by a "Lang Software Division"

And it has been copyrighted for almost 500 years...

Talk about a long living company.

(No Microsoft Inside?)


That Mech is hundreds of years old according to the trailer narration...

View PostrazenWing, on 17 March 2017 - 06:53 AM, said:

My other thing is... there is no way a "Lang" enterprise or some sort is canon or lore.

So this must be an inside joke or a PGI employee.

Maybe the lead programmer? Can't be a tribute to Sean Lang, right?

View PostGhogiel, on 17 March 2017 - 09:42 AM, said:



Oh snap


#17 LordMelvin

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Posted 17 March 2017 - 10:02 AM

OS Version 250.3.7.001

Bug fixes:
- Fixed issue where sensors would read temperatures cooler than normal, allowing for internal heat to rise above normal shutdown levels.

- Fixed an issue where PPC capacitors would overcharge in rare cases, causing catastrophic internal damage

- Fixed an issue where the polarity of the plasma conduits in the fusion reactor would reverse.

- Fixed issue causing electrical feedback through neural helmet interfaces.

Unresolved issues:
- Left leg actuator control sometimes locks up when attempting to throttle up and turn left at the same time. Advise completing turns before throttling up.

- Targeting computer drivers have been known to crash randomly. There is no work around for this issue at this time.

#18 Snowbluff

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Posted 17 March 2017 - 10:03 AM

View PostGhogiel, on 17 March 2017 - 09:42 AM, said:


... is Sean the ancestor to the guys who make the Shadowhawk. o.o

Even if the code is old, 500+ years of customer support is amazing, especially for such an outdated model. That's dedication.

Edited by Snowbluff, 17 March 2017 - 10:04 AM.


#19 razenWing

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Posted 17 March 2017 - 10:11 AM

View PostSnowbluff, on 17 March 2017 - 10:03 AM, said:

... is Sean the ancestor to the guys who make the Shadowhawk. o.o

Even if the code is old, 500+ years of customer support is amazing, especially for such an outdated model. That's dedication.


Right? Is Microsoft still supporting Window 95?

#20 LordNothing

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Posted 17 March 2017 - 10:47 AM

100% of all software in the inner sphere is pirated. that was the only channel you could get software from that wasnt ravaged and eventually annihilated by centuries of war.

View PostSnowbluff, on 17 March 2017 - 05:03 AM, said:

Given the history of Battletech, that software could have been written centuries ago.


i still prefer phoenix bios over this uefi garbage we have nowadays.

Edited by LordNothing, 17 March 2017 - 10:50 AM.






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