Patch Notes - 1.4.107 - 21-Mar-2017
#381
Posted 04 April 2017 - 12:02 AM
Damage frequently gets increased from TT too; Clan ER Large does 11 in MWO versus 10 in TT, Clan Large Pulse does 13 in MWO versus 10 in TT.
#382
Posted 04 April 2017 - 06:25 AM
Even though i do not played faction wars too but much what i noticed it mattered not if Clan or Is as long as a team had a good coordination it just simply wrecked everything.
The only build which i found disgustingly strong is the kodiak with 2x ultra ac5 2x ultra ac10
Still I do hope this civil war patch comes out fast as possible as the light engine and light ferro armor is something the Is needed for a long time ago even tough i admit have some fears about that rotary canon.
And also because it is demoralizing to see when you get a mech and all you can see in the patch notes is nerfing even if i still don't feel becoming weak.
I also hope the c-ac 5/10/20 get a single shot as i find it rather useless at the moment and i don't see any reason after this patch to keep it in burst fire.
This is all i can think at the moment about these patches.
Have a nice day
Edited by Sanktre, 04 April 2017 - 06:27 AM.
#384
Posted 04 April 2017 - 07:35 AM
#385
Posted 04 April 2017 - 03:22 PM
Grus, on 04 April 2017 - 07:11 AM, said:
Grus, on 04 April 2017 - 07:35 AM, said:
Lol, oh you got me there real good, one day when your meching is a good as your insults... oh wait, they are both tier 4, good luck with that.
#386
Posted 05 April 2017 - 02:07 AM
Grus, on 04 April 2017 - 07:11 AM, said:
Grus, on 04 April 2017 - 07:35 AM, said:
Actually, good players can use LRMs effectively. They are just even more effective with direct fire weapons, so rarely bother with LRMs.
And are you implying that you can use LRMs effectively?
Edited by Zergling, 05 April 2017 - 02:08 AM.
#388
Posted 06 April 2017 - 09:13 PM
Grus, on 06 April 2017 - 12:13 PM, said:
Uh, just so you know dude, everyone can see your Quick Play Leaderboard stats.
If you were using any weapon effectively, you would have much better stats. Please don't claim to be a better player than you demonstrably are.
#389
Posted 06 April 2017 - 09:21 PM
Zergling, on 06 April 2017 - 09:13 PM, said:
Uh, just so you know dude, everyone can see your Quick Play Leaderboard stats.
If you were using any weapon effectively, you would have much better stats. Please don't claim to be a better player than you demonstrably are.
Dunning/Kruger effect in play Zerg.
#390
Posted 06 April 2017 - 09:24 PM
Zergling, on 06 April 2017 - 09:13 PM, said:
Uh, just so you know dude, everyone can see your Quick Play Leaderboard stats.
If you were using any weapon effectively, you would have much better stats. Please don't claim to be a better player than you demonstrably are.
JohnCleese.avi
#391
Posted 07 April 2017 - 10:43 AM
Zergling, on 06 April 2017 - 09:13 PM, said:
Uh, just so you know dude, everyone can see your Quick Play Leaderboard stats.
If you were using any weapon effectively, you would have much better stats. Please don't claim to be a better player than you demonstrably are.
#393
Posted 10 April 2017 - 11:31 AM
#394
Posted 10 April 2017 - 11:43 AM
Edited by Tahawus, 10 April 2017 - 11:44 AM.
#395
Posted 10 April 2017 - 01:23 PM
Grus, on 10 April 2017 - 11:31 AM, said:
After spending 13 matches leveling the SNV-A with LRM80 w/artemis and 4 ER MLs, I managed 21 kills, 6 deaths, and an average damage of 806.
I can LRM okay. If I spent more time on it I could probably improve, but I don't really care to, there are too many situations where I feel useless because of the limitations on LRMs.
Edited by Gas Guzzler, 10 April 2017 - 01:23 PM.
#396
Posted 10 April 2017 - 10:29 PM
Grus, on 10 April 2017 - 11:31 AM, said:
That's just 1.26 Kills/Death, 0.95 Kills/Battle and 363 damage per battle. And I note you haven't said your W/L, so I'm gonna assume it is below 1.0.
In all, those are fairly bad stats; if you were using LRMs effectively, you would have a W/L above 1.0, more than 1 kill per battle, and at least be in the 450-500 damage/battle range.
The last LRM boat I actually played was the Warhawk B: I hit 1.75 W/L, 2.14 K/D, 1.36 K/B and 500 damage/battle.
But compared to the stats in other Warhawks run with quad ER PPC builds: 1.96 W/L, 2.38 K/D, 1.22 K/B and 535 damage/battle.
My Warhawk B wasn't even run 'pure LRM boat'; it had some large pulse lasers for direct fire, in addition to triple LRM15. Even with such a reduced reliance on teammates, my direct fire Warhawks are still winning more battles, which is what counts the most.
Edited by Zergling, 10 April 2017 - 10:31 PM.
#397
Posted 11 April 2017 - 10:50 AM
Zergling, on 10 April 2017 - 10:29 PM, said:
That's just 1.26 Kills/Death, 0.95 Kills/Battle and 363 damage per battle. And I note you haven't said your W/L, so I'm gonna assume it is below 1.0.
In all, those are fairly bad stats; if you were using LRMs effectively, you would have a W/L above 1.0, more than 1 kill per battle, and at least be in the 450-500 damage/battle range.
The last LRM boat I actually played was the Warhawk B: I hit 1.75 W/L, 2.14 K/D, 1.36 K/B and 500 damage/battle.
But compared to the stats in other Warhawks run with quad ER PPC builds: 1.96 W/L, 2.38 K/D, 1.22 K/B and 535 damage/battle.
My Warhawk B wasn't even run 'pure LRM boat'; it had some large pulse lasers for direct fire, in addition to triple LRM15. Even with such a reduced reliance on teammates, my direct fire Warhawks are still winning more battles, which is what counts the most.
I didn't post those stats because those are based on team games not individual player stats.
Tahawus, on 10 April 2017 - 11:43 AM, said:
#398
Posted 11 April 2017 - 08:29 PM
Grus, on 11 April 2017 - 10:50 AM, said:
This whole game is technically a team game so your statement is invalid. Even in a team game players can shine above others in their team and their stats will show it, they wont be in tier 4 for very long either.
#399
Posted 11 April 2017 - 08:46 PM
Star Commander Horse, on 11 April 2017 - 08:20 PM, said:
Anyhow, I find it interesting that the more $$ there is to spend, the pickier about games one is.
And after MWO and PGI, I will never waste my time on a F2P game again.
looking at your sig, gives me no reason to not just discard your post as Biased nonesense.
We all know its B.S becuase you are going to stick around anyway. So your broadway forum play sucks
Edited by BLOOD WOLF, 11 April 2017 - 08:52 PM.
#400
Posted 11 April 2017 - 10:08 PM
Grus, on 11 April 2017 - 10:50 AM, said:
As Carl Vickers said, the whole game is a team game. It doesn't matter what mode you are playing, if you are playing at all effectively you will have a positive W/L ratio.
If you aren't playing effectively, you will have a negative W/L ratio.
9 user(s) are reading this topic
0 members, 9 guests, 0 anonymous users