

Player Inspired Trials In The Patch Notes
#1
Posted 18 March 2017 - 05:00 PM
Dom's Mauler and Kalasa's KDK-3, get ready to get a heavy dose y'all.
#2
Posted 18 March 2017 - 05:16 PM
Edited by Snazzy Dragon, 18 March 2017 - 05:17 PM.
#3
Posted 18 March 2017 - 06:30 PM
#4
Posted 18 March 2017 - 07:25 PM
#5
Posted 18 March 2017 - 07:41 PM
Promessa, on 18 March 2017 - 07:41 PM, said:
How slightly we'll see on tuesday. Kind of worried There will be at least 20 on the back to limit the potency of that build.
Knowing PGI, the values will be increased instead of decreased!

#6
Posted 18 March 2017 - 07:56 PM
#8
Posted 19 March 2017 - 09:18 AM
Is arm-lock on by default? If so the actuators can at least crit pad. If arm-lock is off I would omit the LAA to get a better torso twist rate while still getting good horizontal beam convergence.
I feel conflicted because I was for actuators in the original voting thread.
Edited by Spheroid, 19 March 2017 - 09:20 AM.
#10
Posted 19 March 2017 - 12:59 PM
Quicksilver Kalasa, on 19 March 2017 - 12:56 PM, said:
patch notes said:
Don't worry. They'll drop it to 25 where it should be.

Edited by TercieI, 19 March 2017 - 12:59 PM.
#20
Posted 19 March 2017 - 03:25 PM
Ted Wayz, on 19 March 2017 - 03:16 PM, said:
I am sure that PGI will be excited to know that people will not be buying mechs because the trials are so good.
Because the creator of that Mech himself admitted that he forgot to adjust the values? Lol...
Besides, nobody needs that much rear torso armor, not even noobs. If someone finds himself in a situation where he is actually using that much rear torso armor, then that person has bigger problems. Namely, he's running away from the battle.
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