

Is There A List Of Weapon Modules I Unlocked?
#1
Posted 18 March 2017 - 07:47 PM
#2
Posted 19 March 2017 - 02:42 AM
#3
Posted 19 March 2017 - 05:18 AM
also if you go into mech lab and use the module tab, it'll show what modules you can use, ( I think equipped only needs to be checked) and it will say Locked or Unlocked.
I'm not sure, but it may even show unlocked, even if the weapon module in question is only skill 1/5.
other then that, you have to scroll through till you find that one you're looking for
#4
Posted 19 March 2017 - 05:37 AM
#5
Posted 19 March 2017 - 05:42 AM
DeloresAbernathy, on 19 March 2017 - 05:37 AM, said:
It appeared that pgi went back on their word and will not fully refund gpx and c-bills spent on modules. I'd recommend to put module skilling/buying on hold until pgi makes up their mind (and actually sticks with it).
Edited by Toha Heavy Industries, 19 March 2017 - 05:49 AM.
#6
Posted 19 March 2017 - 07:15 AM
DeloresAbernathy, on 19 March 2017 - 05:37 AM, said:
provided you have unlocked, as in spent GXP to unlock the first level of the module you can purchase and fit the module to a mech.
to find out exactly what you have go to skills, pilot skills, weapon modules, and look down the list, that will tell you if you have unlocked a specific module and which level you have unlocked.
if you purchase a module then later unlock a higher level of that module in pilot skills, any coppies of that module you own automaticly upgrade to the higher level.
https://3qo0ga-sn330...6&cropmode=none
the image linked above highlights where you need to click to see what you have, first click skills,
then pilot skills,
then weapon modules, and it will show you what you have unlocked, if fully unlocked they will be blue, if not yet fully unlocked it will have a fraction, 0/5 means you have not unlocked it, 1/5 means you have unlocked level 1 4/5 means you have unlocked level 4
in the Mechlab there is a tick box to show all weapon modules or just the relevent weapon modules for weapons you currently have on the Mech, if you have not unlocked them they will show as locked,[edit]
Edited by Rogue Jedi, 20 March 2017 - 04:53 AM.
#7
Posted 19 March 2017 - 02:43 PM
Instead of having to go through all of them to find them.
#8
Posted 20 March 2017 - 03:18 AM
Rogue Jedi, on 19 March 2017 - 07:15 AM, said:
to find out exactly what you have go to skills, pilot skills, weapon modules, and look down the list, that will tell you if you have unlocked a specific module and which level you have unlocked.
if you purchase a module then later unlock a higher level of that module in pilot skills, any coppies of that module you own automaticly upgrade to the higher level.
https://3qo0ga-sn330...8;cropmode=none
the image linked above highlights where you need to click to see what you have, first click skills,
then pilot skills,
then weapon modules, and it will show you what you have unlocked, if fully unlocked they will be blue, if not yet fully unlocked it will have a fraction, 0/5 means you have not unlocked it, 1/5 means you have unlocked level 1 4/5 means you have unlocked level 4
in the Mechlab there is a tick box to show all weapon modules or just the relevent weapon modules for weapons you currently have on the Mech, if you have not unlocked them they will show as locked, but nowhere in the Mechlab will it say what level you have unlocked
Thank you this is very helpful. I think that the mechlab is the best solution - I didn't realize that you can remove the limit for the specific mech weapons -- my mistake there since that should have been obvious. Also,
Although The text is very small (At high resolutions), I think it does tell you the level that is unlocked with a number in the module name. But - I learned from another post -- even if you uncheck "equipped" weapons the mech in the. mechbay will Limit the weapon modules listed to either Clan or IS.
So you have to do this twice to see all the unlocked modules. But other than that this is what I was looking for. Thanks!
#9
Posted 20 March 2017 - 04:52 AM
DeloresAbernathy, on 20 March 2017 - 03:18 AM, said:
concidering I took the screenshots and edited them together while typing that post I am truely impressed that I managed to miss that, thanks.
Edited by Rogue Jedi, 20 March 2017 - 07:49 AM.
#10
Posted 20 March 2017 - 07:14 AM
Toha Heavy Industries, on 19 March 2017 - 05:42 AM, said:
It appeared that pgi went back on their word and will not fully refund gpx and c-bills spent on modules. I'd recommend to put module skilling/buying on hold until pgi makes up their mind (and actually sticks with it).
O Crap.....
#11
Posted 20 March 2017 - 08:50 AM
#12
Posted 20 March 2017 - 06:38 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users