

Elementals And Possibly Battle Armor On Horizon?
#21
Posted 20 March 2017 - 12:59 PM
#22
Posted 20 March 2017 - 01:04 PM
Let's hope we get them in MW5.
#23
Posted 20 March 2017 - 01:14 PM
Khobai, on 20 March 2017 - 10:31 AM, said:
good thing clans are getting nerfed next patch and IS is getting new tech this summer to help with that then
but the fact still remains the direwolf is inferior to the kodiak
Then nerf the Kodiak, don't make the gap between Clan and IS wider buffing the Clan omnimechs...
#24
Posted 20 March 2017 - 01:41 PM
#26
Posted 20 March 2017 - 01:51 PM
#28
Posted 20 March 2017 - 03:27 PM
As far as AI (and this opens the door for tanks, etc, as others have said) I could see them as a module.
- they are either dropped and defend an area, dropped and attack any enemies in range, or can be used and then escort your mech attacking your target or perhaps any hostiles in X range. I can't think of anything else they might do atm, and these have all been mentioned already.
Non-module AI
-If PVE (preferably Co-Op) is added they would work well there too, to add some diversity.
-In our current game, they could operate as area defense, have patrol patterns, defend bases (ie the new game mode), and such
Melee of course would help them a lot, making them more effective. That said, it wouldn't be needed to implement them. MW3 had them as npc enemies iirc without melee.
I imagine this is a very far stretching horizon we are taking about, but yea, they may just be possible in some manner down the road

#29
Posted 20 March 2017 - 03:32 PM
http://www.sarna.net/wiki/Battle_Claw
and mech riding/swarming, I don't see what battle armor really adds to the game.
Tiny slow combatants with safely ignored firepower? Uh, k.
#30
Posted 20 March 2017 - 03:45 PM
Revis Volek, on 20 March 2017 - 01:59 PM, said:
How many Falcon Punches do you think it takes to knock over an atlas?
I can assure you its more then one from BA/PA or an Elemental suit.
Well if you go off how they worked they crawled into your space, onto your mech, and wreck face from there. In table top I watched more than one person needing to shoot them off a mech.
#31
Posted 20 March 2017 - 05:43 PM
Khobai, on 20 March 2017 - 10:31 AM, said:
good thing clans are getting nerfed next patch and IS is getting new tech this summer to help with that then
but the fact still remains the direwolf is inferior to the kodiak
Either way, it's a payload versus speed issue. The Kodiak can afford to move faster, but the Dire will normally carry a heavier payload because it can change hardpoints to better accommodate for the issue of not having enough speed.
#32
Posted 20 March 2017 - 05:50 PM
RestosIII, on 20 March 2017 - 08:21 AM, said:

TBH, only way I can see them implemented is either them being placed on the map like turrets at the beginning of matches, or as consumables for your mech to deploy.
But, Sir Restos the III, you haven't seen my latest topic. You can expect one as soon as my agents return with their newest intel!
#33
Posted 20 March 2017 - 07:01 PM
El Bandito, on 20 March 2017 - 05:42 AM, said:
Does. Does have elementals. the game is still running. I play it almost as much as I do MWO. Mainly because I want my elemental fix. but it's still a good game. If only it had todays graphics
#34
Posted 20 March 2017 - 08:15 PM
If you eject before your mech is destroyed, you get to run around as an elemental/battle armor. I know this is so counter to lore...don't care.
These player elementals cannot cap points or otherwise complete objectives and are not counted as remaining units for purposes of defeat by elimination, but they can run around and shoot stuff and be killed.
#35
Posted 21 March 2017 - 05:35 PM
So instead of calling in an air strike of bombs, why not call in an air strike of Elementals?
#36
Posted 22 March 2017 - 04:40 AM
Nesutizale, on 20 March 2017 - 06:49 AM, said:
Actually, if you read this up on Sarna, the Nova litterally had mounts for carrying and charging a squad of elementals, which would fight alongside it on command..
Altho, for MWO, I would rather they drop in a pod (like Starcraft reinforcements) and in a squad of 4 for IS or 5 for Clans
Yeah, battle armors as consumables is an AWESOME idea..
Same for tanks and helicopters..
But.. sadly.. PGI...
Edited by Vellron2005, 22 March 2017 - 04:49 AM.
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