
--- sometimes turrets register zero damage. I have no idea why. This happens about 7% of the time with SRMs and LBX in my experience. I'm not sure if it is displaying zero damage but probably counting the damage in other popups, or if the turrets are actually registering zero damage on some hits for some reason.
--- sometimes the display bugs out when trying to show the damage from multiple turrets at once. See 00:25 in the video below - it's showing 48 damage, then it VERY BRIEFLY flickers showing 40 damage, then it flickers back immediately to 48 damage. The 48 damage is reported twice even though it only occurred once. I know this because in other cases I've had numbers like 53.9 and 54.3 repeated twice in succession, and the probability of having dealt exactly that much damage twice in near succession is unreasonable.