As it is, three lights can wreck the base and it much too easy to destroy the towers because they are so very tall and exposed. This really should be a job that requires some heavier mechs. I would suggest a few things:
1) we add more turrets, we need more second line turrets. I would suggest SRM turrets near the towers. They are certainly beatable, but they would stop lights from making the game mode boring.
2) we add LRM turrets, have these target primarily with the radar. So if you keep the radar powered, the base has Lrm support (maybe like 2 lrm 10's).
3) we make specific mobile field bases power specific turrets. This way turrets and defenses can be brought down, and by denyinig them power systems like Lrms can be brought down as well.
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Bases Are Too Weak
Started by Cato Zilks, Mar 24 2017 08:54 PM
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