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Mad Cat Mk Ii - Builds Discussion.


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#21 El Bandito

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Posted 27 March 2017 - 11:16 PM

View PostGas Guzzler, on 27 March 2017 - 10:42 PM, said:

Wait... what? The standard variant can run that build just fine..


The hero Deathstrike can have a CGauss and a CERPPC on each arm, which means it will be far more flexible. Hence I said the "best".

Edited by El Bandito, 27 March 2017 - 11:17 PM.


#22 SpectreHD

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Posted 27 March 2017 - 11:18 PM

Yeehaw! All CSPLs!

#23 Hit the Deck

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Posted 27 March 2017 - 11:43 PM

The MCII-B does permit ERPPC snap shots with those dexterous arms but you lose 50% of your firepower when losing an arm.

#24 Widowmaker1981

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Posted 28 March 2017 - 12:38 AM

View PostHit the Deck, on 27 March 2017 - 11:43 PM, said:

The MCII-B does permit ERPPC snap shots with those dexterous arms but you lose 50% of your firepower when losing an arm.


Well, only if you have special ballistic ERPPCs.. (its got 2B per arm, no E). Ill be using the MCII-B for dakka, either 4xUAC5 + 2xlasers or 2xUAC5, 2xUAC10, whatever fits best.

The MCII-A and MCII-4 get lower arm actuators and E slots in the arms, but can only carry a max of 1 large ballistic on the A, and none on the 4 (both likely to be quad PPCs or maybe HLs, imo)

Edited by Widowmaker1981, 28 March 2017 - 12:40 AM.


#25 Hit the Deck

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Posted 28 March 2017 - 02:50 AM

View PostWidowmaker1981, on 28 March 2017 - 12:38 AM, said:

Well, only if you have special ballistic ERPPCs.. (its got 2B per arm, no E). Ill be using the MCII-B for dakka, either 4xUAC5 + 2xlasers or 2xUAC5, 2xUAC10, whatever fits best.

The MCII-A and MCII-4 get lower arm actuators and E slots in the arms, but can only carry a max of 1 large ballistic on the A, and none on the 4 (both likely to be quad PPCs or maybe HLs, imo)

Oops, what a brain fart, lol. Somehow I mixed up the Hero with the B.

#26 Widowmaker1981

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Posted 28 March 2017 - 02:58 AM

View PostHit the Deck, on 28 March 2017 - 02:50 AM, said:

Oops, what a brain fart, lol. Somehow I mixed up the Hero with the B.


Hero has no lower arm actuators, by the way. Only the 4, A and B have those.

#27 Mcgral18

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Posted 28 March 2017 - 04:28 AM

View PostEl Bandito, on 27 March 2017 - 11:16 PM, said:


The hero Deathstrike can have a CGauss and a CERPPC on each arm, which means it will be far more flexible. Hence I said the "best".


Let me tell you, I have bad times when I do that on the Scorch

He doesn't have a choice in the matter, but when the arm opens, you're gonna lose both items very quickly.

#28 El Bandito

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Posted 28 March 2017 - 04:57 AM

View PostMcgral18, on 28 March 2017 - 04:28 AM, said:

Let me tell you, I have bad times when I do that on the Scorch

He doesn't have a choice in the matter, but when the arm opens, you're gonna lose both items very quickly.


I doubt arms will be the first thing people targets, when fighting a MCII. Besides, MCII arms are much higher elevated than Scorch's arms, meaning you will be exposed to less fire. And thanks to imbalanced Clan CASE, your torsi will not be affected even if your arm explodes, not to mention DS has 4 energy hardpoints in the torsi to use as back up weapons, should you lose an arm or two.

Edited by El Bandito, 28 March 2017 - 04:59 AM.


#29 pbiggz

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Posted 28 March 2017 - 06:40 AM

double ultra 10 double ppc or double ultra 20 double ppc if i can manage to fit it.

I want things to rapidly oxidize when i look at them.

#30 Y E O N N E

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Posted 28 March 2017 - 07:08 AM

View PostEl Bandito, on 28 March 2017 - 04:57 AM, said:


I doubt arms will be the first thing people targets, when fighting a MCII. Besides, MCII arms are much higher elevated than Scorch's arms, meaning you will be exposed to less fire. And thanks to imbalanced Clan CASE, your torsi will not be affected even if your arm explodes, not to mention DS has 4 energy hardpoints in the torsi to use as back up weapons, should you lose an arm or two.


Nobody targets arms on the MAD-IIC, they are just easily set into the line of fire.

Edited by Yeonne Greene, 28 March 2017 - 07:08 AM.


#31 Gas Guzzler

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Posted 28 March 2017 - 07:16 AM

View PostEl Bandito, on 27 March 2017 - 11:16 PM, said:


The hero Deathstrike can have a CGauss and a CERPPC on each arm, which means it will be far more flexible. Hence I said the "best".



Hell no. If a Gauss gets crit I would much rather retain both ER PPCs. This happens in the MAD-IIC and Night Gyr as well. Sometimes people aiming for your torso hit your arm because you moved/weren't stationary.

And all for having vertical articulation with the PPCs? #notworthit

Edited by Gas Guzzler, 28 March 2017 - 07:17 AM.


#32 El Bandito

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Posted 28 March 2017 - 07:35 AM

View PostGas Guzzler, on 28 March 2017 - 07:16 AM, said:

Hell no. If a Gauss gets crit I would much rather retain both ER PPCs. This happens in the MAD-IIC and Night Gyr as well. Sometimes people aiming for your torso hit your arm because you moved/weren't stationary.

And all for having vertical articulation with the PPCs? #notworthit


I wont be convinced with a "sometimes", especially since in many cases, that might save my ST. And NGyr does not lose its CERPPCs when its Gauss explodes because Gauss can be only mounted on its arms, so CASE contains the explosion to the arms.

Time will tell.

Edited by El Bandito, 28 March 2017 - 07:37 AM.


#33 Gas Guzzler

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Posted 28 March 2017 - 07:45 AM

View PostEl Bandito, on 28 March 2017 - 07:35 AM, said:

I wont be convinced with a "sometimes", especially since in many cases, that might save my ST.


Well who cares if it saves your ST if you lose half of your weapons anyway, honestly. I would rather save the ST, lose the Gauss, but retain the ER PPC in that side torso. Being left with Gauss and 2 ER PPCs is much better than Gauss and 1 ER PPC. I will definitely be running that loadout on one of the standard pack variants.

View PostEl Bandito, on 28 March 2017 - 07:35 AM, said:

And NGyr does not lose its CERPPCs when its Gauss explodes because Gauss can be only mounted on its arms, so CASE contains the explosion to the arms.


Thanks captain obvious. I have never played that mech before so I needed you to explain that one to me. /s

The point was that arm Gauss gets crit on the NTG despite the fact that people "aren't aiming for the arms", same goes for the Scorch. Whether or not an ER PPC is in the arm as well is irrelevant for my example, the point is, the arm goes boom and whatever in the arm, be it ammo, an ER PPC, a DHS, an LRM20, whatever, it goes with it.

At most the hero is a side grade, but not one I will be preferring. "Suspiciously behind a paywall", man people will cry P2W about anything. Can't wait to hear the QQ over the Clan Heros 2 pack.

Edited by Gas Guzzler, 28 March 2017 - 07:46 AM.


#34 Quicksilver Aberration

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Posted 28 March 2017 - 07:49 AM

View PostEl Bandito, on 27 March 2017 - 11:16 PM, said:

The hero Deathstrike can have a CGauss and a CERPPC on each arm, which means it will be far more flexible.

It will also suffer convergence the worst and lose weapons easier. #NotWorth

#35 SOL Ranger

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Posted 28 March 2017 - 08:31 AM

Maybe something like...

MCII-1

2x cLRM 20

4x cMPL

2x HMG

MCII-4

4x cLRM 15/20

4x cMPL

#36 Kasumi Sumika

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Posted 28 March 2017 - 09:13 AM

Gonna play MCII-1 as a stock loadout first. Then I hope I can change Gauss into UAC10 and I'll keep the "Cat Ears" Posted Image

#37 R Valentine

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Posted 28 March 2017 - 12:44 PM

I'm still a brawler at heart. 2 LB10-X w/5 tons ammo, 2 ATM 6s w/ 3 tons ammo, 2 Med Pulse, Light Active Probe, 4 jump jets.

Edited by Kiran Yagami, 28 March 2017 - 12:45 PM.






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