Instead of BF3050 style respawning in FP, we could instead decide which pilots to put in our 4 Mechs. This would add a little more to immersion.
Pilots would develop pilot skills as they grow in experience. Those skills might give very slight buffs to Mech performance, or could even lead to different buffs that don't exist at the moment. Eg.
- Quick Drop gives a pilot a 5 sec head start dropping from the Drop Ship.
- Eagle Eye gives them +5% zoom.
- Steady Hands gives them some kind of accuracy improvement.
- Lead Foot buffs acceleration.
- Cool Head decreases the onset of pilot heat effects such as blurred vision
- Situationally Aware increases radar decay time.
- Pain in the Butt adds +1 damage to any shots at the rear of an enemy (ok, that's just silly)
PGI could make money from this idea, too. They could sell "Bunks" just like they sell Mech Bays.
What do you think?
Edited by Appogee, 28 March 2017 - 05:05 AM.