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King Crab, 6 Ac 2's, Gatling Gun?


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#21 Xetelian

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Posted 28 March 2017 - 08:39 PM

View PostEl Bandito, on 28 March 2017 - 08:00 PM, said:


Macros can't beat alphas when doing AC2s.


I think the cockpit shakes is more of a problem than DPS.

You know, because it's impossible to see when you're getting hit repeatedly in rapid sequence.

Edited by Xetelian, 28 March 2017 - 08:39 PM.


#22 Mystere

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Posted 28 March 2017 - 08:44 PM

View PostXetelian, on 28 March 2017 - 08:39 PM, said:

I think the cockpit shakes is more of a problem than DPS.

You know, because it's impossible to see when you're getting hit repeatedly in rapid sequence.


It's called "suppressive fire", which should be allowed.

Edited by Mystere, 28 March 2017 - 08:45 PM.


#23 El Bandito

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Posted 28 March 2017 - 08:49 PM

View PostXetelian, on 28 March 2017 - 08:39 PM, said:

I think the cockpit shakes is more of a problem than DPS.

You know, because it's impossible to see when you're getting hit repeatedly in rapid sequence.


You can circumvent that by not going directly backwards when getting shot at, and turning particles option to lowest settings. Just like LRMs, macro ACs are only useful against players who don't know their ****.

#24 Tier5 Kerensky

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Posted 28 March 2017 - 09:56 PM

View PostLevi Porphyrogenitus, on 28 March 2017 - 08:04 PM, said:

Group fire puts 12 damage on a single component, while macro or manual Gatling shooting will spread damage all over the target. There is only one way in which the Gatling behavior is superior, and that's in its impact on morale. It's scary for enemies and impressive for allies, even if it is less effective in every other way.


It's also effective.

#25 Shifty McSwift

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Posted 28 March 2017 - 10:10 PM

View PostXetelian, on 28 March 2017 - 07:38 PM, said:

I wish PGI took a harder stance on macros.


Orrrrr, now follow me here, what if, dun dun duuuun; MWO had its own macro system. Posted Image

How dare I, I know, it is wild to suggest that futuristic space traveling humans might have access to macros. Posted Image

#26 mogs01gt

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Posted 29 March 2017 - 06:15 AM

View PostNegaman1971, on 28 March 2017 - 07:44 PM, said:

Thanks for the replies, now it makes sense.

yep, allowed cheating.

#27 Arctourus

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Posted 29 March 2017 - 06:20 AM

depending on your personal timing, if you set two groups of three with both set to chain fire and hit one button just a little later than the other you get a similar effect. I like doing this with even two ac2s. Gives you a rapid fire dynamic to confuse the enemy. Not great for quick kills, but panics them like nothing else.

#28 Mole

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Posted 29 March 2017 - 06:20 AM

Are we complaining about macros again because of chaingun AC/2s even though there are only a handful of 'mechs capable of this and firing them in this pattern is actually less damage efficient than just alpha striking them? You people are willing to consider just any old thing cheating, aren't you?

#29 CDLord HHGD

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Posted 29 March 2017 - 06:59 AM

Macros are a crutch.

#30 RestosIII

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Posted 29 March 2017 - 07:04 AM

View PostCDLord HHGD, on 29 March 2017 - 06:59 AM, said:

Macros are a crutch.


I agree. Using a macro for your AC/2 build IS the equivalent of breaking your leg and having to use a crutch to hobble around.

Legitimately, I love AC/2 dakka with macros, but it's so much more inefficient than if you just group fire. Running a macro will drain your ammo fast due to your shots being super easy to spread, and a lot more shots are just going to miss the target. Macros aren't OP.

#31 Mole

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Posted 29 March 2017 - 07:06 AM

This thread makes me wonder how an RAC/2 or RAC/5 King Crab is going to look and perform when new tech gets here.

#32 Snazzy Dragon

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Posted 29 March 2017 - 01:41 PM

Macros = cheating? lol

I'd rather have someone pelt me with a macro and spread all that AC2 damage around than have them sync fire and hit the same part of my mech over and over

I can live with the mild annoyance of macros

edit: grammar stuff

Edited by Snazzy Dragon, 29 March 2017 - 08:07 PM.


#33 Levi Porphyrogenitus

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Posted 29 March 2017 - 06:11 PM

View PostTeer Kerensky, on 28 March 2017 - 09:56 PM, said:


It's also effective.


Except less so than group fire.

#34 lazytopaz

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Posted 30 March 2017 - 12:31 AM

Well good things come from time to time and this topic made me dust off that good 'ol Mauler mx90 with 4uac5. Had a lot of fun and almost average 600 dmg per match with a firecontrol. But before that I've tried 6ac2 with firecontrol on same mech.
Unless you'll be able to fit 6 rac2 (or when/if IS gets UAC2) with reasonable engine size and nuff ammo to sustain you through the match I don't see why would you go for 6xac2 on any mech. Especially an assault. I mean it's fun to dakka dakka... but when your a$$ is handed to you by anyone with semi good burst dps and/or being poked to death by all that pepsi and gauss.. you just tend to move away from it very quickly.





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