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Clan Wave 2 & 3 Heros!


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#1 CK16

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Posted 04 April 2017 - 04:00 PM

https://mwomercs.com/clan-heroes-two

sadly....no Ghost Bear hero Mad Dog or Exe :(

screw you Smoke jags!

#2 Y E O N N E

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Posted 04 April 2017 - 04:01 PM

I am sad that the MLX is a Smoke Jag 'Mech.

#3 Hit the Deck

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Posted 04 April 2017 - 04:03 PM

Nice beach background.

#4 FupDup

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Posted 04 April 2017 - 04:05 PM

Mist Lynx: 2E in the RT is very blatantly the best Mist Lynx variant.

Arctic Cheetah: Pointless.

Ice Fridge: ECM makes it the best variant, since you can just pop on the weapon pods from other variants everywhere except the LT.

Shadow Cat: Lets you bump up your total hardpoint count by 1 compared to current builds, but you have to use at least two missile weapons. This will most likely be a splat striker.

Vulture: Ballistic ST's are unique, although I wonder how high they'll be mounted...

Cauldron Born: Not really much different about it other than the ballistic LT.

Loki: The best right torso makes this the best variant. Combine this with the Prime LT and head laser for 6E in your torsos. The missile arm is unique instead of plainly superior, but nobody will be using that anyways.

Gargles: The only way you'll ever get ST weapons on a Gargles.

Sexecutioner: Missile ST's are unique without invalidating existing ST's (high mounted direct fire).


There's a lot of P2W in here, as in purchasing these heroes makes your mech objectively superior to somebody just using C-Bill variants.

Edited by FupDup, 04 April 2017 - 04:05 PM.


#5 Hit the Deck

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Posted 04 April 2017 - 04:23 PM

Splatcutioner is coming.

6x cSPL + 4x cSRM6+A, fill the rest with DHS and ammo.

#6 FupDup

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Posted 04 April 2017 - 05:21 PM

View PostEl Bandito, on 04 April 2017 - 05:16 PM, said:

Cheetah gets one extra energy point on the RT, which means it will lose only 3 CSPLs if the arms are shot off (which usually happens in SQ), as opposed to 4 right now. Fighting with 3 CSPLs as opposed to 2 does make a difference.

Look at the store page again. LT is 1 missile and RT is 2 ballistics.

You were probably looking at the Mist Lynx hero pods.

Edited by FupDup, 04 April 2017 - 05:21 PM.


#7 El Bandito

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Posted 04 April 2017 - 05:22 PM

View PostFupDup, on 04 April 2017 - 05:21 PM, said:

Look at the store page again. LT is 1 missile and RT is 2 ballistics.

You were probably looking at the Mist Lynx hero pods.


Correct. Deleting my post now.

#8 Requiemking

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Posted 04 April 2017 - 05:24 PM

View PostFupDup, on 04 April 2017 - 04:05 PM, said:

Mist Lynx: 2E in the RT is very blatantly the best Mist Lynx variant.

Arctic Cheetah: Pointless.

Ice Fridge: ECM makes it the best variant, since you can just pop on the weapon pods from other variants everywhere except the LT.

Shadow Cat: Lets you bump up your total hardpoint count by 1 compared to current builds, but you have to use at least two missile weapons. This will most likely be a splat striker.

Vulture: Ballistic ST's are unique, although I wonder how high they'll be mounted...

Cauldron Born: Not really much different about it other than the ballistic LT.

Loki: The best right torso makes this the best variant. Combine this with the Prime LT and head laser for 6E in your torsos. The missile arm is unique instead of plainly superior, but nobody will be using that anyways.

Gargles: The only way you'll ever get ST weapons on a Gargles.

Sexecutioner: Missile ST's are unique without invalidating existing ST's (high mounted direct fire).


There's a lot of P2W in here, as in purchasing these heroes makes your mech objectively superior to somebody just using C-Bill variants.

Can you call the MLX hero P2W? The Mist Lynx isn't exactly known to be a meta stomper to begin with, and with how little free tonnage the Lynx gets, 6 energy hardpoints is gonna be pretty hot unless you feel like using ERSLs. Hell, even 6 HSL isn't exactly something to worry about.

#9 FupDup

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Posted 04 April 2017 - 05:30 PM

View PostRequiemking, on 04 April 2017 - 05:24 PM, said:

Can you call the MLX hero P2W? The Mist Lynx isn't exactly known to be a meta stomper to begin with, and with how little free tonnage the Lynx gets, 6 energy hardpoints is gonna be pretty hot unless you feel like using ERSLs. Hell, even 6 HSL isn't exactly something to worry about.

The last line of my previous post defines the term.

You don't have to use all 6 hardpoints if you don't want. You can load your weapons into the right side of your mech using the RT and RA, stripping the LA for a bit more free weight and using it as a shield. The hero can even do this with a full 8/8 pod set, how ironic...

Edited by FupDup, 04 April 2017 - 05:32 PM.


#10 Requiemking

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Posted 04 April 2017 - 05:32 PM

View PostFupDup, on 04 April 2017 - 05:30 PM, said:

The last line of the post defines the term.

You don't have to use all 6 hardpoints if you don't want. You can load your weapons into the right side of your mech using the RT and RA, stripping the LA for a bit more free weight and using it as a shield.

You could do similar with the C-Bill version by upping the RA energy weapon on the SPL+SRM build to an HML and then using the left arm as a shield.

#11 Y E O N N E

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Posted 04 April 2017 - 05:33 PM

View PostFupDup, on 04 April 2017 - 05:30 PM, said:

The last line of the post defines the term.

You don't have to use all 6 hardpoints if you don't want. You can load your weapons into the right side of your mech using the RT and RA, stripping the LA for a bit more free weight and using it as a shield.


ECM from the MLX-C LA with your choice of lasers.

#12 FupDup

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Posted 04 April 2017 - 05:33 PM

View PostRequiemking, on 04 April 2017 - 05:32 PM, said:

You could do similar with the C-Bill version by upping the RA energy weapon on the SPL+SRM build to an HML and then using the left arm as a shield.

But you don't get side torso weapons, which are much harder to disarm (especially on the Mist Lynx of all mechs!) and have a good chance of being mounted a bit higher.

#13 TercieI

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Posted 04 April 2017 - 05:35 PM

View PostFupDup, on 04 April 2017 - 04:05 PM, said:

Ice Fridge: ECM makes it the best variant, since you can just pop on the weapon pods from other variants everywhere except the LT.


I generally agree but this is plain wrong. That POD makes any variant save this one and the Prime better. The lack of CT 1E on those two makes the hero and prime the weakest (though the only two with CB bonus, gah).

#14 Requiemking

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Posted 04 April 2017 - 05:39 PM

View PostFupDup, on 04 April 2017 - 05:33 PM, said:

But you don't get side torso weapons, which are much harder to disarm (especially on the Mist Lynx of all mechs!) and have a good chance of being mounted a bit higher.

Doubtful. Knowing PGI, any ST weapons the MLX will get will probably be at Atlas cannon height on the mech(Basically, waist-mounted).

#15 FupDup

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Posted 04 April 2017 - 05:40 PM

View PostYeonne Greene, on 04 April 2017 - 05:33 PM, said:

ECM from the MLX-C LA with your choice of lasers.

I forgot all about that ECM arm. That means the MLX no longer has to sacrifice effective firepower to get ECM.

The rabbit hole keeps getting deeper...

#16 Y E O N N E

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Posted 04 April 2017 - 05:41 PM

View PostRequiemking, on 04 April 2017 - 05:39 PM, said:

Doubtful. Knowing PGI, any ST weapons the MLX will get will probably be at Atlas cannon height on the mech(Basically, waist-mounted).


More likely to be near the cockpit since the MLX has that skirt at waist level and, even if they were low, the whole 'Mech is so small that it wouldn't suffer the problem like an Atlas would. The low hard-points certainly never really bothered the Firestarter before its growth spurt, and having most of them low hasn't bothered the ACH, either.

#17 FupDup

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Posted 04 April 2017 - 05:41 PM

View PostRequiemking, on 04 April 2017 - 05:39 PM, said:

Doubtful. Knowing PGI, any ST weapons the MLX will get will probably be at Atlas cannon height on the mech(Basically, waist-mounted).

I'd still consider it an upgrade over the current "Look ma, no hands!" setup that the MLX has.

#18 Y E O N N E

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Posted 04 April 2017 - 05:43 PM

View PostFupDup, on 04 April 2017 - 05:40 PM, said:

I forgot all about that ECM arm. That means the MLX no longer has to sacrifice effective firepower to get ECM.

The rabbit hole keeps getting deeper...


Yeah.

The application of these new abilities is limited, though, since having to lean on your excessive JJs so hard to compensate for lack of forward speed means basically everything that isn't missiles runs too hot for the output. I'm actually more excited by the ability to run 4x cSRM2 than the ability to run 6xE for that reason alone.

#19 FupDup

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Posted 04 April 2017 - 05:43 PM

View PostTercieI, on 04 April 2017 - 05:35 PM, said:

I generally agree but this is plain wrong. That POD makes any variant save this one and the Prime better. The lack of CT 1E on those two makes the hero and prime the weakest (though the only two with CB bonus, gah).

I'm pretty sure that you can remove the ECM pod from the hero and then plop it onto whichever other variant you want?

#20 TercieI

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Posted 04 April 2017 - 05:44 PM

View PostFupDup, on 04 April 2017 - 05:43 PM, said:

I'm pretty sure that you can remove the ECM pod from the hero and then plop it onto whichever other variant you want?


Yeah, that's my point. The pod is powerful, this variant itself actually sucks (I'm annoyed because I still can't get a proper CB bonus Fridge).

Edited by TercieI, 04 April 2017 - 05:44 PM.






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