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Lrm5 Ghost Heat


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#1 Miles McQuiston

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Posted 29 March 2017 - 05:08 PM

Now that LRM 5 spread is much wider lets get rid of that ghost heat.

#2 Dee Eight

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Posted 01 April 2017 - 06:02 AM

let's not.

#3 Grus

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Posted 03 April 2017 - 04:31 PM

View PostMiles McQuiston, on 29 March 2017 - 05:08 PM, said:

Now that LRM 5 spread is much wider lets get rid of that ghost heat.
don't know why they would widen the spread, not like LRMs are over performing at high level play...

#4 Miles McQuiston

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Posted 04 April 2017 - 07:15 AM

With an increase in spread and the acknowledgement that AMS can tear through chain fire of LRM5s it seems appropriate to make group firing more feasible. There are a limited number of mechs with more than 4 missile slots and HPS for LRM5 is already higher than other launchers (I know DPS is better as well).

#5 Dee Eight

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Posted 04 April 2017 - 08:56 AM

They already allow 3 LRM5 launchers to be grouped without penalty while all other LRM launcher sizes are paired only. That is perfectly acceptable as it is and does not need to be changed.

#6 Grus

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Posted 07 April 2017 - 03:17 PM

View PostDee Eight, on 04 April 2017 - 08:56 AM, said:

They already allow 3 LRM5 launchers to be grouped without penalty while all other LRM launcher sizes are paired only. That is perfectly acceptable as it is and does not need to be changed.
yeah no they definitely have increased the tok on lrm5. (Making a "bad" thing worse is not an improvement)

Snowflake: but you shouldnt be able to kill a mech fast with LRMs...

If you're stupid enough not not be in cover THAT'S ALL OVER THE PLACE then you should get omnomnomd

Snowflake: but then I can't peek and poke, my movement will be restricted!

Working as intended...





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