i wont damage for everything trees, grownd, bildings,rocks cus static maps suck hard! And damage is just cool and fun!


damage
Started by john shadow, Jul 20 2012 09:05 PM
4 replies to this topic
#1
Posted 20 July 2012 - 09:05 PM
#2
Posted 20 July 2012 - 10:42 PM
Engrish
#3
Posted 21 July 2012 - 05:43 AM
....cant read...spelling...too...aweful...
#4
Posted 21 July 2012 - 06:07 AM
Actually I sort of get what you are saying. A Forest map where you could set fire to the trees as an enemy passes thru would definitely add a new element of strategy. Heat management and ammo explosions.
Scorching the earth to make it harder for the mechs to walk thru to slow them down could also work as a tactic. Maybe down the track you could earn Thunder LRMs on something.
Good Idea.
Scorching the earth to make it harder for the mechs to walk thru to slow them down could also work as a tactic. Maybe down the track you could earn Thunder LRMs on something.
Good Idea.
#5
Posted 21 July 2012 - 08:37 AM
Devs have already said that fully destructible terrain gives too big a performance hit.
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