What if PGI went from a 5 Cap point system to a 3.
To make it work the cap zones would be bigger than they are now. (Large enough that they can't be completely controlled from one terrain feature)
Some maps would need terrain tweaks, to make them fair for both teams.
Have the points spread out so one side can not fully keep over watch over all three. (The left and right would have basic cover)
No "free" caps for both teams and you have to fight for all of them
Edited by live1991, 09 April 2017 - 04:26 PM.