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My Thoughts On The Mad Iic


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#1 The6thMessenger

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Posted 11 April 2017 - 02:19 AM

I just bought my self with Mad-IIC-C, my builds are:

MAD-IIC-C Dakka Vomit - 2x UAC10 [330] + 5x ERML, 18 DHS
MAD-IIC-C Gauss Vomit - Gauss Rifle [35] + 2x LPL + 3x ERML , 18 DHS

First thing i noticed is that, how perfect the ballistic highmount is:



It's particularly ******* satisfying to make a shot, even ******* more so to land. Most of the time, as long as i can see it, i can shoot, and land a shot. Of course the ACs are harder to land if the target is moving.

The actual torso is still quite rather large, It's easy to get torso-ed out, I'm used to something like that with the timber-wolf though. Side shielding is particularly easy, while torso-twisting more so, i don't have to make full twist to spread damage.

The head is something though, it's easily hit. Strangely, it's even easier to be hit if the enemy shooting from below. Maybe it's because the wide top that's missing from view, forces the hit to go to the head instead.

As an assault, It's not so slow, it's basically just like an even more armored IS heavy, with clan tech weaponry. While it's tonnage for firepower isn't stellar like the 100-tonner Kodiak, still it's a considerable payload should you know how to build it.

In my opinion, it's the best Assault in the game so far, as it stands on the Goldilock's Zone of firepower, mobility, armor -- basically balanced in all the relevant ****, It's like the Timber Wolf of Assaults, except the part with missiles, but with superior weapon hardpoints and has better firepower.

I wouldn't say that it's op, it's armor is still weaker than that of the Kodiak, but it's just so good i didn't feel handling an assault at all.

Edited by The6thMessenger, 11 April 2017 - 03:43 AM.


#2 Baulven

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Posted 11 April 2017 - 02:36 AM

It's a good assault but it also has some serious issues. Against any coordinated attack or someone with good aim isolation of components is pretty much a given from almost any angle and they tend to be one side heavy. Personally I do a lot better in the MAD than the KDK and I put up pretty good numbers.

#3 Battlemaster56

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Posted 11 April 2017 - 03:15 AM

I Had to like it because Hellsing Ultimate video, and the Mad IIC is a perfect 85 tonner for the clans, fast reliable, and able to carry a wide array of weaponry . I just be careful when engaging since it can be ripped apart pretty easily.

#4 N0ni

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Posted 11 April 2017 - 03:21 AM

I run my C like this: MAD-IIC-C

Honestly, you barely notice having a 300 engine. Also it's like the Hellbringer build, but as if you traded ECM for another gauss rifle / MWO pebble protection / better armor.

Does it get hot? Yes.
Does it evaporate components with good aim? Yes.
Does it tip over your opponent's salt shaker? Also yes.

Picked up the A/C/D on C-Bill release alongside the Scorch... if i had to do it all over i would buy them again.

#5 El Bandito

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Posted 11 April 2017 - 03:33 AM

Bought the MAD-IIC few days ago and played with it. I am now really high up in the Assault leaderboard. :D

#6 Widowmaker1981

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Posted 11 April 2017 - 03:49 AM

MAD-IICs are badass, but you do need to be careful of people sawing your STs off by isolating that big butt. Im a bit leery of the one sided builds for that reason.

Tbh my most successful variants are the IIC and the IIC-8, because you can fit a really nice big engine in there with pure energy builds and run around being an 85 ton heavy with a crap ton of DHS.

#7 The6thMessenger

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Posted 11 April 2017 - 04:17 AM

View PostN0ni, on 11 April 2017 - 03:21 AM, said:

Picked up the A/C/D on C-Bill release alongside the Scorch... if i had to do it all over i would buy them again.


You sure have lots of money, can you buy me a Kaiju though? :P

jk

So far, it only felt like an even more armored heavy.

#8 Baulven

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Posted 11 April 2017 - 08:27 AM

View PostThe6thMessenger, on 11 April 2017 - 04:17 AM, said:


You sure have lots of money, can you buy me a Kaiju though? Posted Image

jk

So far, it only felt like an even more armored heavy.


An 85 ton mech capable of running a 400 will do that. At least until engine decoupling becomes a thing.

#9 B L O O D W I T C H

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Posted 11 April 2017 - 08:32 AM

View PostBaulven, on 11 April 2017 - 08:27 AM, said:


An 85 ton mech capable of running a 400 will do that. At least until engine decoupling becomes a thing.


But then most heavies will feel like assaults too.

#10 Baulven

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Posted 11 April 2017 - 08:36 AM

View PostToha Heavy Industries, on 11 April 2017 - 08:32 AM, said:


But then most heavies will feel like assaults too.

350 is the highest engine you can mount in the IIC without issues for turning with decoupling if they keep the same values as the PTS. I have a feeling a lot of mechs will be moving slower.

#11 FireStoat

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Posted 11 April 2017 - 10:16 AM

View PostBaulven, on 11 April 2017 - 08:36 AM, said:

350 is the highest engine you can mount in the IIC without issues for turning with decoupling if they keep the same values as the PTS. I have a feeling a lot of mechs will be moving slower.


I use a 375 XL in my Er PPC x3 MAD IIC base mech and on the 2nd version of the skill tree on the PTS, which featured engine decoupling of agility, the mech was a lumbering boat with no skills applied. Out of curiosity I maxed out all movement and mobility skill picks - all of them. I didn't care if I was forced to take fall damage or arm speed.

Maxed out, the 375 XL MAD IIC was turning FASTER than current live with it Mastered. This cheered me up as it meant that I could at least keep the "it's an Assault that moves like a Heavy" feel if I was willing to dump getting weapon quirks at all. If the same values are used, I think I could find a good compromise for partial PPC related quirks on the tree and excellent handling for the mech.

Edit - My thoughts on the mech itself after having played it since release is that the stock 9 energy hardpoint base model is hands down one of the best. If you feel like 3 ppc's and some small lasers with 28 double heat sinks and a 375 XL to cruise along and chuck lightning at people, it's absurdly good for that. If you feel like going the medium pulse direction and brawling, it melts faces.

The Scorch I don't think I have to comment on. I'll let other players give their views on the mech from having faced it after turning around a corner for a sexy-time surprise.

I picked up the D variant with ECM and I thought I'd be sad with the 340 XL engine and mixed hardpoints, but nope. I'm not. ECM on an assault with clan weaponry on a nearly symmetrical hardpoint layout - yes. Yes, it is worth the Cbills easily.

I'm not a fan of the A, but I guess I might be if I didn't own the Scorch. The B variant is downright disappointing - I'm thinking that ATM's might change my mind on it but I'm not holding my breath.

Edited by FireStoat, 11 April 2017 - 10:23 AM.


#12 Jay Leon Hart

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Posted 11 April 2017 - 10:57 AM

View PostFireStoat, on 11 April 2017 - 10:16 AM, said:

I picked up the D variant with ECM and I thought I'd be sad with the 340 XL engine and mixed hardpoints, but nope. I'm not. ECM on an assault with clan weaponry on a nearly symmetrical hardpoint layout - yes. Yes, it is worth the Cbills easily.


The D is easily my favourite and most effective MAD-IIC, perhaps my favourite and most effective 'mech overall. 2nd place goes to the Scorch, of course, then the A and C are pretty much even. The rest are OK and I run them mostly the same, I hope ATMs can help the B and 8 perform different roles to the "regular" MAD-IIC.

#13 N0ni

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Posted 11 April 2017 - 12:06 PM

View PostThe6thMessenger, on 11 April 2017 - 04:17 AM, said:


You sure have lots of money, can you buy me a Kaiju though? Posted Image

jk

No, but if we ever get quads... i'd be more than happy to gift out a few. Posted Image

#14 C E Dwyer

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Posted 11 April 2017 - 01:46 PM

Like any mech in the game it's easy to focus down in seconds.

I think it's by far the best assault mech in the game all things considered, and would certainly have at least one in a clan FW drop deck, and it's not impractical to have two.

Where in the case of the Kodiak, while it's a powerful mech I wouldn't even consider using one in F.W

#15 The6thMessenger

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Posted 11 April 2017 - 03:24 PM

View PostCathy, on 11 April 2017 - 01:46 PM, said:

Like any mech in the game it's easy to focus down in seconds.

I think it's by far the best assault mech in the game all things considered, and would certainly have at least one in a clan FW drop deck, and it's not impractical to have two.

Where in the case of the Kodiak, while it's a powerful mech I wouldn't even consider using one in F.W

Yeah, i kinda replaced my Kodiak already. Posted Image

For my first drop deck, i went with: TBR-A + EBJ + HBK-IIC-A + HBK-IIC-C

My second drop deck, now i go with: MAD-IIC-C + TBR-A + HBK-IIC-C + KFX-C

Edited by The6thMessenger, 11 April 2017 - 03:27 PM.


#16 Lupis Volk

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Posted 11 April 2017 - 03:33 PM

As much as i love my IS MAD's i seem to have no joy with the MAD 2C. I seem to prefer the company of my Supernova Hamsters Destroyer of Seeds!!!!

Edited by Lupis Volk, 11 April 2017 - 03:33 PM.


#17 cazidin

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Posted 11 April 2017 - 03:37 PM

Your review is a bit late there, Angry Joe.

#18 Carl Vickers

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Posted 11 April 2017 - 03:39 PM

View PostThe6thMessenger, on 11 April 2017 - 03:24 PM, said:

Yeah, i kinda replaced my Kodiak already. Posted Image

For my first drop deck, i went with: TBR-A + EBJ + HBK-IIC-A + HBK-IIC-C

My second drop deck, now i go with: MAD-IIC-C + TBR-A + HBK-IIC-C + KFX-C


One thing I have noticed with your MAD-IIc-C, you have 2 free engine slots for heatsinks, use them before you put HS anywhere else. They are true dubs in the engine so you get better cooling.

Edit, what I said was wrong, listen to Yeonne.

Edited by Carl Vickers, 11 April 2017 - 04:14 PM.


#19 The6thMessenger

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Posted 11 April 2017 - 03:47 PM

View PostCarl Vickers, on 11 April 2017 - 03:39 PM, said:


One thing I have noticed with your MAD-IIc-C, you have 2 free engine slots for heatsinks, use them before you put HS anywhere else. They are true dubs in the engine so you get better cooling.


Oh ok. Try.

#20 Y E O N N E

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Posted 11 April 2017 - 03:50 PM

View PostCarl Vickers, on 11 April 2017 - 03:39 PM, said:


One thing I have noticed with your MAD-IIc-C, you have 2 free engine slots for heatsinks, use them before you put HS anywhere else. They are true dubs in the engine so you get better cooling.


That ain't how that works, man. TruDub only applies to the DHS that come with the engine (i.e. the ones you can't remove). Any DHS you apply yourself, anywhere, is still a PoorDub. In this case, it's better to crit pad so your guns don't go poof, though he should have put them in the arms and not the torso. That ammo should be gone long before he has to worry about crits on it, but those single-slot lasers are going to evaporate once his armor disappears under the new mechanics.





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