

Music: I Think Pgi Should Hire This Guy For The Mw:5 Soundtrack
#1
Posted 15 April 2017 - 06:24 AM
by Timothy Seals
IF PGI wants music similat to that from the old days of MW2, I think he is PGI's best bet.
To me he's to Mechwarrior-related music what Alexander Iglesias is for mechs.
If you are not familiar with him, check out his -> youtube-page.
Or don't, who am I to judge?
On that note:
What yre YOU listening to while playing MWO?
#2
Posted 15 April 2017 - 06:46 AM
They would fit the music nicely.
#3
Posted 15 April 2017 - 09:34 AM
#4
Posted 15 April 2017 - 09:45 AM
As for having him on board for MW5... I'm sure someone of his talent is not waiting for work. He's probably employed somewhere already. I don't think MWO music is bad per se. The newest additional to the wait screen has a pretty tempo from calm to a height feel, and is in fact, one of my favorite mechlab/wait area music of all the MW games.
But the in battle music is mostly forgettable. It's like... a dish prepare with only salt and some pepper. It needs distinct beet and signatures. A dish with salt and some pepper has a great taste for intro... but it's not lasting. You need some sugar... some aromatic spice... some vinegar... anything that enrich a plate of food.
I hope PGI can find someone like that for MW5, cause a single player game means that it's going to be more cinematics, meaning... music is HUGELY important, more so than arena shooter.
(Cause a good music can take you into the story, and give depth to the narratives)
I don't know if PGI is really thinking that much on a limited budget though.
PS the most cinematic scores for video game has to be Hans Zimmer for Modern Warfare 2 IMO. But that guy is a like a mega uber star that does music for blockbuster movies. PGI needs like a super creative indie guy. untapped talent somewhere...
#5
Posted 15 April 2017 - 10:27 AM
Hit the Deck, on 15 April 2017 - 06:46 AM, said:
They would fit the music nicely.
I find it much harder to get into a game about big stompy Robots with Battletech's government vs government wars when were fighting on Alien planets, its about the time I expect a giant worm to flop out of a rock and devour my Mech, instead of walk around the corner into a lance of Battlemechs.
Id much rather they focus on making MW5 in cities, out lying areas, highways, rolling hills, rather then random rocks that honestly, look more like a Diamond mine then anything...
#6
Posted 15 April 2017 - 10:35 AM
After so many solo matches of getting rolled due to team mates not pulling together and focusing, out comes the Hunchback and Josh Turner and Punching bag.
Other wise just the in game music.
Edited by Shadowomega1, 15 April 2017 - 10:37 AM.
#7
Posted 15 April 2017 - 11:24 AM
Quote
pretty sure the only aliens in battletech are those giant bird people with spears.
#8
Posted 15 April 2017 - 11:27 AM
Ninja Tracks
65 Days of Static:
I do not listen very often to music while playing MWO, Voice Com is hard to understand while you are listening to music. but I guess at the moment if I would, it would be the No Man's Sky soundtrack

Edited by Dryderian, 15 April 2017 - 02:11 PM.
#9
Posted 15 April 2017 - 03:05 PM
#10
Posted 15 April 2017 - 06:10 PM
LordKnightFandragon, on 15 April 2017 - 10:27 AM, said:
I find it much harder to get into a game about big stompy Robots with Battletech's government vs government wars when were fighting on Alien planets, its about the time I expect a giant worm to flop out of a rock and devour my Mech, instead of walk around the corner into a lance of Battlemechs.
Id much rather they focus on making MW5 in cities, out lying areas, highways, rolling hills, rather then random rocks that honestly, look more like a Diamond mine then anything...
We can also have habitable alien planets.
If you want 'Mech battles around large structures, they can also be set near military bases.
#11
Posted 15 April 2017 - 08:44 PM
Got to see a bit of it because it starts off different.
Edited by Johnny Z, 15 April 2017 - 08:46 PM.
#12
Posted 15 April 2017 - 08:46 PM
#13
Posted 15 April 2017 - 08:54 PM
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