A bit tired and annoyed by people trekking ten thousand miles to find an entrance, or got stuck behind a wall and have no clue what to do next.
Guys, walls are breakable. Its around 40-50 damages. Break 2, and you can fit any mech through.
That's all. Happy wall breaking, everyone!


Psa: Walls Are Breakable In Incursion!
Started by razenWing, Apr 20 2017 09:25 AM
6 replies to this topic
#1
Posted 20 April 2017 - 09:25 AM
#2
Posted 20 April 2017 - 09:37 AM
Applies to getting out of your dropzone as well. I have had teammates shoot their way out, as they couldn't easily find the exit.
I understand not making it easy to get in...but maybe the dropships could drop all 3 lances in places where they can easily find a way out.
I understand not making it easy to get in...but maybe the dropships could drop all 3 lances in places where they can easily find a way out.
#3
Posted 20 April 2017 - 09:49 AM
Sometimes it's faster to walk all the way around than to put 100 damage into wall segments. =3
#4
Posted 20 April 2017 - 11:35 AM
If you paint your mech red, tart it up with a smiley face decal and yell "Oh yeah!" as you chest bump the wall it instantly breaks.
#7
Posted 20 April 2017 - 12:46 PM
razenWing, on 20 April 2017 - 09:25 AM, said:
Guys, walls are breakable. Its around 40-50 damages. Break 2, and you can fit any mech through.
It takes 3 to fit my fattie Banshee through. Slim-mech bias I say.
Ryllen Kriel, on 20 April 2017 - 11:35 AM, said:
If you paint your mech red, tart it up with a smiley face decal and yell "Oh yeah!" as you chest bump the wall it instantly breaks.
All the yes.
A guy spectating me in my first Incursion match was quite vocal in his surprise that the walls were destructible when I broke one down at the end of the match to get through.
Edited by Athom83, 20 April 2017 - 12:48 PM.
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