1) Divide Damage's influence on Matchscore by at least 3- This change is simple enough, and is actually a nerf to the top Clan mechs without actually nerfing them, since the reason they are the top mechs is because they can deal lots of damage very quickly and spread that damage around.
2) Multiply Objective score by at least 6- Again, a simple enough change, and one that deals with the issue of every game mode being Skirmish.
3) Restrict combat-based bonuses(ie Component Destruction, KMDD, ect) to Skirmish mode and heavily buff objective-based bonuses- Pretty simple as well. Why are we getting combat-based bonuses in missions where combat isn't supposed to be the primary objective? And why do objective-based bonuses suck, like the joke that is the 100 Cbill capture bonus.
4) Remove the "Kill all enemies" win condition from all modes except Skirmish- A reasonable enough change. Skirmish is the mode dedicated to wiping out the enemy, not the other modes. So, why does that win condition exist on mode other than Skirmish again?
5) Remove Map and Mode voting- Now, while this change would be cheered on by many, I have a caveat that is likely going to draw pitchforks my way. That caveat is that Map and Mode opt out needs to stay dead. My reasoning is thus: If Opt out was added, then people would simply opt out of every mode except Skirmish and every map except for Polar and maybe Alpine/Frozen, thus making all the prior changes absolutely pointless.
Feedback is appreciated in the comments section below.
Edited by Requiemking, 18 April 2017 - 03:25 PM.