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Make Incursion Faction Play Exclusive


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#1 Ragnahawk

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Posted 18 April 2017 - 08:53 PM

There's not enough time to make use of the fuel cells. This game mode would serve its purpose better in faction play. You could also make the fuel cell last a whole 7-8 minutes. That would make it worth grabbing.

#2 The Unstoppable Puggernaut

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Posted 18 April 2017 - 11:26 PM

Actually this would make a whole loada sense. Then the game really will become about getting the edge and you'll really have to work out which mechs to use. You'll have to work out who should defend the base etc. I love this idea !

In pug mode it's just too much for too little time. My original idea of putting the turrets back into Assault needs to be done !! There was nothing wrong with it to start with and it worked well.

(Quick play is supposed to be quick).

#3 Generic Internetter

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Posted 19 April 2017 - 12:39 AM

HOLD ON A MINUTE

YOU MEAN THEY MADE THIS GAME MODE FOR QUICK PLAY?!?!?

HAHahbahahahahah omfg I could have sworn this was CW only.

Quick play is basically variations on Skirmish. Conquest and Assault are enough of a stretch from that.
The complexities of Incursion are far too strategic for quick play.

Can you imagine trying to herd newbies to play strategically? HAHAHahah

YES PGI MAKE IT FP EXCLUSIVE

#4 Ahma

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Posted 19 April 2017 - 01:00 AM

After this patch, especially in this mode the games seems even heavier.. cannot play without constant dragging? settings all at low to begin with, this game soon gets too heavy to play =/ anyone else?

I suggest you would bring back the game mode selector, what modes to queue for..

Edited by Ahma, 19 April 2017 - 01:05 AM.


#5 Alreech

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Posted 19 April 2017 - 03:41 PM

View PostGeneric Internetter, on 19 April 2017 - 12:39 AM, said:

Can you imagine trying to herd newbies to play strategically? HAHAHahah

YES PGI MAKE IT FP EXCLUSIVE

1. In quickplay the players are shuffled each round.
2. The Commander and Lance Leader tools are broken (seriously, you have to go to the battlegrid to remove an order before giving out a new one over the COM Rose...).
3. Even if if those tools would be better the company commander doesn't have the time to fight in his mech and lead the team.

Even without newbies this prevents tactical gameplay.

Edited by Alreech, 20 April 2017 - 01:17 AM.






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