Why not make it make it attack/defend instead of head-to-head, give both teams the ability to use radar, jamming, etc with the power beacons the same as present (attackers might have mobile versions of the equipment) - but set it up as one team must destroy the base, the other needs to wipe out the attackers or run out the clock. It would give the defenders the option to make more use of the fortifications, and if they choose to camp their base the attackers have free reign with radar, jamming, etc.
Thoughts?
I'm not crazy excited about Incursion, but I feel like it has potential. Just trying to throw some ideas around.
Edited by Dahoota, 19 April 2017 - 06:19 AM.