Karl Streiger, on 05 June 2017 - 11:58 PM, said:
Much was refined with the TRO3039 - for example the 150mm 10shot cassette for the Hetzer.
The cooling issues of the Lord's Light were also redacted from the Panther.
When considering "lore" i also look first were this specific weapon is also mounted. The LL is also to be found in the Grand Dragon (although older TROs place a Lord's Thunder there) - the Torso PPC of the Lancelot also uses the LL
- The Mongoose CT MLAS has issues with the cooling jacket after several discharges there is a constant heat build up
Ooo, much fun!
I'm gonna start with the Mongoose here and see how well I can see how it might fit from a gameplay/Sim perspective.
The Mongoose's issue would never come up during an MWO match, but a BT sim? I imagine it certainly could come up during a campaign, particularly on defense during a siege (where enemies have cut off supply lines and are trying to weed out the resistance through attrition), or during an offensive campaign as either a scouting/raiding party or in the ongoing skirmishes with the defense as attackers wouldn't have the repair bay advantages of the defense until reaching and securing a base.
(Unlike PGI, I'm pretty damn sure a planetary defense cannon isn't going to just "LET" you land while shooting aimlessly at one spot in the sky; especially since attacking Jumpships is universally taboo, the only target the planetary cannons WOULD have are the damn dropships!!!)
So, between the three sources I have, the CT laser's cooling jacket deteriorates rapidly, disintegrating by100 discharges. I imagine this would translate in tabletop as 50 uses causing "Poor Cooling Jacket" for the CT MLAS, and 100 uses bringing about "No Cooling Jacket." Of course in real time this can easily be much more gradual, from a stark 0.2 increase with every 10 shots (leading to the poor CJ's +1 at 50 and no CJ's +2 at 100) to the subtle +0.02 on every shot until the 100th shots.
In exchange, the Mongoose gets "stationary" accuracy even while at the full 129.6 kph. (In other words, no accuracy penalties for movement at all on the two center-mounted weapons [CT and HD], apparently regardless of what is mounted there.. In theory this means the CT/Head lasers could, possibly, have a chance of landing hits during a sprint; but this depends entirely on animations.)
One reason I love Mech Factory as a resource is it includes a readout for each variant and sometimes the overall story is updated or reworded. Sometimes from the TROs, sometimes from novels that feature the mech.
The 66B still has the same accuracy benefits even though the ML is changed for an ER LL (so this isn't weapon specific but mech specific) and identical flaws. The shots you can get away with is drastically fewer (before the cooling jacket is fried.) I figure about 25 (4x the heat in the weapon, divide uses compared to MLAS by 4).
In all situations, the excess heat supposedly interferes with the sensors, although one of them very specifically mentions it interferes with BAP's sensors ). It also makes it uncomfortable in the cockpit; that's easy enough to simulate.
I also went on to the 67 which loses the endo steel, but has no differences to the actual size of the 'Mech (unlike most times where they go from a base model and make an Endo Steel version, typically the mech gets larger with the new skeleton and as such, the larger body then has room for additional equipment to keep its weight about the same). It also loses ferro, downgrades everything, loses the BAP and tonnage for it. All in all, this one sucks since there's no reduced size to go with it.
68 replaces the BAP with an SRM-2.
69 ...doesn't exist? Must be a 'fill in' gap; BT is notorious for this because it's ideal that fans fill these in.
70 packs in 2 flamers in place of the BAP, taking out the Head laser and stuffing the flamers into the arms.
It makes a jump to 76... And with 3050, "Mongoose" without a BAP is almost unheard of again.
And I'm not concerned about the 86, but evidently the Mech trait of increased accuracy and disintegrating cooling jackets still exist even for the CT-mounted Light PPC.
I'm iffy that it can't decide whether the 67 and 68 are field refits or new variants; by description they are simply field refits (change your mech in mechlab; here's a kit for common refits) but they are numbered as if they are whole new production line variants.
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Lancelot's older models have an impressive targeting system and it was proving to be the mech that would replace the Rifleman in anti-aircraft roles, but the Amaris Coup and subsequent Succession Wars put an end to that.
(Side note: Just discovered this and thought it was awesome. As a Liao pilot I frequently play Liao in Megamek; in mock battles for our concepts of BT sim campaigns, we have put several battles in populated areas with terrorized civilians, crashing cars, etc. I have on several occasions hidden suicide bombers within these just to keep our Davion player on his toes... And now reading Lancelot's bio on Mech Factory, it turns out during Word of Blake, Liao employed suicide bombers! ******* brilliant! [because I came up with it completely on my own suspecting that Liao might resort to it and god damn they do in fact resort to that tactic!!! This makes me feel freaking awesome because here I am using conjecture and **** by taking existing lore and working things out, and hot damn it actually happens in literature I have yet to read [and since it's beyond where I'm interested, probably never will]).
The Lancelot can highlight projectiles coming directly for it so that the pilot can react. "Most 'Mech and tank targeting systems can monitor up to 20 targets simultaneously, but the Starsight Model 3 can manage up to 50 depending on the situation."
Kinslaughter PPC is known for insulation problems.
The Lancelot's Lord's Light PPC (LNC25-02) evidently is taken from the large stockpile of PPCs intended for use on the Panther, evidently for the very reason of its slow energy build-up as it makes the weapon more manageable for the LNC25-02's 19 single heatsinks. It doesn't mention whether or not the Sunglow "Heavy" (large) Lasers are any weaker (as in say duration, shots to get rated damage, etc.) compared to the Krupp Model 32 Large Lasers, but I'm generally inclined to believe it. Since the torso PPC cannot be used in punching and doesn't have its cables running along joints, the cooling tubes can't get pinched and so it doesn't have the same flaws as the Lord's Light does for the Panther. But I don't think it qualifies as a Mech issue as the issue with the Panther's Lord's Light specifically mentions smaller cooling cables compared to most PPCs and that is what gets pinched.
The 3025 (02) model switches to the Hawkeye B3 targeting system, there's no remarks on it either way.
The 03 goes back to Krupp Starsight, but model 1. Those after go back to model 3. No mentions on specifics about model 1.
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And the Grand Dragon now.
Why does this get me so excited?
Sadly Sarna had nothing on the specifics, but it's a Lord's Light 2 ER PPC.
3025, the Grand Dragon is a relatively new design that is untested. It has a standard PPC, unnamed. Trying the TROs... It says it's in 3025, but the original doesn't have it. Checking revised.. Not there. 3039 doesn't have it either.
TRO 3060 has it though.
3050, the Grand Dragon is a resounding success, though Kurita does not abandon Dragons, keeping both designs in high use.
No mention of issues with the Lord's Light 2.
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So that was an interesting trek. There's a number of mechs with neat sensors. Crabs are among them, and their high quality sensors actually last through 3025. They also have many redundancies (7 of them) to keep them operational when they take damage. The issue is they need those redundancies because the sensors are prone to taking hits. So the sensors can take about 7 hits total, but shots tend to 'hit' sensors more often than anything else. So if I litter the mech's hitboxes with 'sensor' crits, we'd easily be able to simulate this.
It's ability to predict enemy actions when they are out of sight and sensors, however, is a bit harder. Maybe a 'ping' with what they are actually doing.. possibly with an intentionally made margin for error for balancing reasons where occasionally an incorrect 'ping' is given.
Edited by Koniving, 06 June 2017 - 11:04 AM.