I would like to share with you what I always thought about MW Universe.
I bought the board game and the role playing books long long long time ago, when I was studying at the university... oh man, those were the days...I didnt play any computer simulation games though. Well, I always thought in a mech fight like something similar to two pieces of steel sitting face to face spitting all the gunfire, missiles and lasers that they have agaist the opponent...I really disliked this idea cos it doesn't have any teamwork, tactics or strategic at all. Now I'm reading a lot of information about this new online game and I'm changing my mind and I have a lot of expectations on MWO.
I think one of the keys for this game to succeed would be if the developers are able to find a goob balance for winning fights between teamwork, personal skill as pilot, tactical decisions in battle and strategic metagame outside of the battlefield. I would be really frustrating if this becomes something like "I won cos my gun is bigger than yours", you know what I mean?.
Thank you for reading this post.
Edited by Ludo Valiseek, 16 December 2011 - 07:13 PM.















