I used to play MW:O for a while, was active in game and on the boards in all the heavy mechanical balance discussions and what not. But then I stopped playing (dissatisfied overall with the game's development) , probably around 2013, definitely before Clan Mechs or Faction Warfare became a thing, and I think there wasn't a player ranked match-making back then either.
So, what has all changed? I see Ghost Heat is still there *sigh*, and there is now faction warfare and clan mechs and all that. And I don't recognize the maps, even the ones that I played back then.
Of course I still have the Founder mechs and a bunch of other ones, like Jagermechs, Hunchbacks and Atlai. I played a bit already, and realize that I suck hard (apparently, going by the archieved stats, I wasn't always that bad,but I forgot everything,and some of what I still remember is wrong now. And some I should know better I still do wrong.)
Any good advice on Faction Warfare?
Which faction, which Clan/House to join? It seemed to me that ultimately, going for Mercenary or Solo player isn't a good choice, but it also seems like getting ahead in any meaningful way will take forever.
Am I also right in seeing that switching a faction or house/clan is a bad (time-consuming) idea?
Edited by MustrumRidcully, 24 April 2017 - 06:50 AM.