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How Will Ecm Work With Skill Tree?


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#1 DRlFTER

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Posted 26 April 2017 - 08:03 PM

Can anyone explain how ECM will work with the new Skill Tree? I know that it will initially function at a fraction of it's current percentage, and with nodes can be improved to its current state, but how exactly will it function when not maxed out? Are you hidden a RNG % of the time from any given enemy?

#2 El Bandito

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Posted 26 April 2017 - 08:16 PM

I do believe ECM works just like now, with the skill tree improving its radius.

#3 DRlFTER

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Posted 26 April 2017 - 08:20 PM

View PostEl Bandito, on 26 April 2017 - 08:16 PM, said:

I do believe ECM works just like now, with the skill tree improving its radius.


That makes more sense, thanks. So without nodes, works just for you and maybe out a little, nodes increase how far your bubble goes. That pretty much confirmed?

#4 Pixel Hunter

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Posted 26 April 2017 - 08:22 PM

I'm sure it will have something t do with clan mechs being better

#5 Amsro

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Posted 26 April 2017 - 08:26 PM

It will allow me to sneak closer to an enemy mech without scrambling their radar. And I don't need any nodes for that!!

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#6 Monkey Lover

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Posted 26 April 2017 - 08:26 PM

View PostDRlFTER, on 26 April 2017 - 08:20 PM, said:


That makes more sense, thanks. So without nodes, works just for you and maybe out a little, nodes increase how far your bubble goes. That pretty much confirmed?


I havn't tested it but this is how it worked on pts#1.

Quote

"

ECM

• Base Range of Detection Scrambling reduced to 30% (from 75%).

• The remaining 45% is now unlocked through the Skill Tree (22.5% per Node)."







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