Can anyone explain how ECM will work with the new Skill Tree? I know that it will initially function at a fraction of it's current percentage, and with nodes can be improved to its current state, but how exactly will it function when not maxed out? Are you hidden a RNG % of the time from any given enemy?


How Will Ecm Work With Skill Tree?
Started by DRlFTER, Apr 26 2017 08:03 PM
5 replies to this topic
#1
Posted 26 April 2017 - 08:03 PM
#2
Posted 26 April 2017 - 08:16 PM
I do believe ECM works just like now, with the skill tree improving its radius.
#3
Posted 26 April 2017 - 08:20 PM
El Bandito, on 26 April 2017 - 08:16 PM, said:
I do believe ECM works just like now, with the skill tree improving its radius.
That makes more sense, thanks. So without nodes, works just for you and maybe out a little, nodes increase how far your bubble goes. That pretty much confirmed?
#4
Posted 26 April 2017 - 08:22 PM
I'm sure it will have something t do with clan mechs being better
#5
Posted 26 April 2017 - 08:26 PM
It will allow me to sneak closer to an enemy mech without scrambling their radar. And I don't need any nodes for that!!

#6
Posted 26 April 2017 - 08:26 PM
DRlFTER, on 26 April 2017 - 08:20 PM, said:
That makes more sense, thanks. So without nodes, works just for you and maybe out a little, nodes increase how far your bubble goes. That pretty much confirmed?
I havn't tested it but this is how it worked on pts#1.
Quote
"
ECM
• Base Range of Detection Scrambling reduced to 30% (from 75%).
• The remaining 45% is now unlocked through the Skill Tree (22.5% per Node)."
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