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Unequipping Node Issue


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#1 Gemanii

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Posted 27 April 2017 - 10:48 PM

My biggest issue so far is that i have to keep skills active that i really do not want just to keep one i want active. I think a unequipped node should still count to link to skill even if not a active node we only get 91 to use let us use what we want not what you say we have to by current system.





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