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Feedback To Skill Tree Test #2


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#1 Dran Dragore

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Posted 26 April 2017 - 05:30 AM

Hello PGI,
ok, finaly i done a new test on the test server.

First of all: i like it. I like what i see and some ideas are realy nice: like the unequip of Skill parts of the tree if i redesign my Omnimech. Its a little pain to expand again some XPs when i decide to refit my Timber from Sniper to brawl, but i can life with it.

In the beginning i needed some help with the SP, GXP, HXP,... to understand. But when you know how it works all be fine.

Some minor bugs are seen by me:
I skilled LBX spread; on the weapon in the tool tip stands: missile spread -10%.

Maybe you could highlight the Skills in the overview which you realy use. For example: all theses Ammo Capacitys which i dont got in my mech. Only the LBX in this case.

The next i ask myself: i got for the consumables 2 Options: for example UAV. one for 40k C Bills and one for 15 MCs. I put on the "auto refill". What happens after the game i used it? Refill for CBills (like wanted!) or for MCs (like not wanted!)....?





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