Hello PGI,
ok, finaly i done a new test on the test server.
First of all: i like it. I like what i see and some ideas are realy nice: like the unequip of Skill parts of the tree if i redesign my Omnimech. Its a little pain to expand again some XPs when i decide to refit my Timber from Sniper to brawl, but i can life with it.
In the beginning i needed some help with the SP, GXP, HXP,... to understand. But when you know how it works all be fine.
Some minor bugs are seen by me:
I skilled LBX spread; on the weapon in the tool tip stands: missile spread -10%.
Maybe you could highlight the Skills in the overview which you realy use. For example: all theses Ammo Capacitys which i dont got in my mech. Only the LBX in this case.
The next i ask myself: i got for the consumables 2 Options: for example UAV. one for 40k C Bills and one for 15 MCs. I put on the "auto refill". What happens after the game i used it? Refill for CBills (like wanted!) or for MCs (like not wanted!)....?
Feedback To Skill Tree Test #2
Started by Dran Dragore, Apr 26 2017 05:30 AM
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