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Tree Labels (Tech Writing 101)


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#1 Jables McBarty

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Posted 26 April 2017 - 07:57 AM

Suggestion A: Do away with the subtitles.
Choose a Tree Title and stick with it. "Weaponry." "Operations." "Sensors."

Suggestion B: Rewrite the subtitles to meaningfully expand on the titles.

For example:

"Weaponry: Velocity, range, heat generation, and other attributes (of your 'mech's weapons systems)"

"Jump Jet Capabilities: Lift speed, heat generation, and direction (of your 'mech's jump jets)"

"Mech Operations: Ignition, heat management, and damage control"

"Information Warfare: Gather information; Deny it to the enemy"

"'Mech Mobility: Speed and agility for legs, torso, and arms"

"Auxiliary: Upgrade consumables and miscellaneous field aides"


Justification


Before we get into the nitty-gritty of balance values, can we please address the superfluous subtitles to the skill trees?

Let's take a look:

Firepower
• Weapons
Survival
• Armor Structure
Mobility
• Agility
Jump Jets
• Jump Capabilities
Operations
• 'Mech Operations
Sensors
• Sensor Systems
Auxiliary
• Miscellaneous

Rule #1 of titling and subtitling is that each level must contribute something different. These do not, because they are effectively interchangeable:
  • "Firepower" can just as easily be called "Weapons"
  • "Mobility" can just as easily be called "Agility"
  • "Auxiliary" can just as easily be called "Miscellaneous"
  • Do we need to specify "Mech Operations"? Is there any other sort of operations we might be talking about?
  • and so forth

Suggestions above attempt to remedy this redundancy.

Edited by Jables McBarty, 26 April 2017 - 07:58 AM.






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