Aeries, on 01 May 2017 - 06:05 AM, said:
I have played BT/MW games for nearly 30 years, so yes, I am familiar with lore. This is not a lore game. Online games have to revolve around some semblance of balance, especially between two apposing sides. As it stands now ~60 - 75% of mechs in QP are clan and from what I have read are used exclusively in competitive, there is a reason for that.
yep clan mech are better and it's what i say... they work to nerf them because of that, it's just that maybe nerfing is not the solution. We use ''Battlevalue'' on board game to have fair match, they use tier and tonnage in MWO. Maybe sorting out a ''Battle value'' in MWO would be better and funnier than nerfing... But you will see a hellbringer against an Atlas or an Artic cheeta against a Cataphract. Realy hard to do in Quick play, maybe impossible in Faction.
Edited by Damnedtroll, 01 May 2017 - 06:20 AM.