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We Are Discussing The Wrong Issues About Skill Tree,... While Pgi Is Laughing

Skills

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#61 oldradagast

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Posted 02 May 2017 - 03:24 AM

View PostSmokedJag, on 02 May 2017 - 03:05 AM, said:


Conspiracy is not necessary when mass stupidity suffices. People want to rant and rave about compensation and drown out skill tree feedback, well, GG?

PGI has correctly deduced that a lot of the "feedback" they are getting is bad faith or unrepresentative. Trolls, people who want nothing to change, people who object to a rebalance nerf on principle, people whining about money. When feedback *has* actually focused on substantive issues they've changed things in the tree (cost, progression compensation, separate weapons trees, now weapons tree gating).


Not really. The skill maze is still awful for the reasons cited, and it's laughable to think PGI has "figured anything out."

Their entire motivation with this stupid thing has been to upend game balance and put more cbill an XP sinks into the game in the hopes of making money off of players having to buy meta mechs (after current quirk-heavy ones are trashed) and buy premium time to keep shuffling their skills around. They don't care about the quality of their stupid skill maze, because if they did, they would never have dreamed up such an absurd skill system in the first place.





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