

Missing Mechs For The Time Period
#21
Posted 03 May 2017 - 02:51 AM
Do we really need another 40?
And only play the 110 chassis on the same 10 maps?
WOW
Some people..
#22
Posted 03 May 2017 - 03:24 AM
Vellron2005, on 03 May 2017 - 02:51 AM, said:
Do we really need another 40?
And only play the 110 chassis on the same 10 maps?
WOW
Some people..
i have a great idea - why not to add some game logic that will make all 110 necessary?
For example - mech choice by player faction





#23
Posted 03 May 2017 - 05:36 AM

#24
Posted 03 May 2017 - 05:46 AM
Andros Markov, on 01 May 2017 - 06:59 PM, said:
We are currently missing
Ostscout
Flea
Hermes
Hermes 2
Firefly
Wasp
Valkyrie
Stinger
Vulcan
Firestarter
Wyvern
Watchman
Komodo
Hatchetman
Hatomoto-Chi
Charger
Dervish
Scorpion
Sentinel
Huron Warrior
Axman
Argus
Lancelot
Guillotine
Ostol
Ostroc
Champion
Crusader
Flashman
Shootist
Penetrator
Crossbow
Grand Titan
Goliath
Devastator
Gunslinger
Imp
Longbow
Thug
Spartan
Shogun
Sunder
Templar
AND SO MANY MORE
Then you have the issue of ghost heat which understandably is designed to keep the game balanced, but the fact it hinders clan mechs more than anything is outrageous. There are soooo many classic designs still missing but they are pushing forward with certain mechs and mech designs. With the Civil War pack coming out, Really Pirahna you should at least make sure you have everything out for 2750-3050 out in game before proceeding mech wise.
Thanks
You forgot
Clint
Whitworth
While I would like to see every mech from the original print of the 3025
The only ones, not unseen that are inclusion worthy by look, are the Dervish, Axeman and the Vulcan
#25
Posted 03 May 2017 - 06:02 AM
Andros Markov, on 01 May 2017 - 06:59 PM, said:
We are currently missing
Ostscout
Flea
Hermes
Hermes 2
Firefly
Wasp
Valkyrie
Stinger
Vulcan
Firestarter
Wyvern
Watchman
Komodo
Hatchetman
Hatomoto-Chi
Charger
Dervish
Scorpion
Sentinel
Huron Warrior
Axman
Argus
Lancelot
Guillotine
Ostol
Ostroc
Champion
Crusader
Flashman
Shootist
Penetrator
Crossbow
Grand Titan
Goliath
Devastator
Gunslinger
Imp
Longbow
Thug
Spartan
Shogun
Sunder
Templar
AND SO MANY MORE
Yes we are missing a lot of awesome designs that would be nice to have, but there is an important question to ask with those ... "do you want to buy a mechpack?"
- a lot of players are tired of getting new mechs and no content, there is only so much you can put into a PC game and it takes up a lot of money, time and effort to introduce anything new.
PGI is doing a pretty well job i dare to say, are they doing mistakes? yes, did they communicate correctly? hell no but i like the game, it is fun and their mechdesigns are awesome (maybe even more a reason why people want to see more and more mechs of them)
#26
Posted 03 May 2017 - 06:33 AM
Edited by CK16, 03 May 2017 - 06:34 AM.
#27
Posted 03 May 2017 - 06:49 AM
For the feal of putting a left right left right combination of my Tiegard PPCs in that son - see the blue sparks crackling above his cockpit and the fear in his eyes when i open the flaps on the heavy SRM racks in the torso of my Mech.
Just the single combat stuff that I enjoy the most - but to drop in lobby or even to wait for another guy to drop is boring.
So an endless stream of simple death match would be awesome.
Large map (polar city) multiple start locations (maybe rearm and repair bases) and its everybody vs everybody.
I don't know if the server could calculate 36 or 48 mechs at the same time.
We had such a death match in the lobby and it was fun... (disabled hud) each moving mech was a target
you simple press drop and you are in - whirling around trying to survive trying to fight a little bit more - and when you are done - you jump back into lobby or else where and just hit drop again. maybe you get in the same whirling chaos or you get into another room
#28
Posted 03 May 2017 - 09:15 AM
But, hey, wishlist is a wishlist, polling is more listened to than a wishlist, whose ready for December announcement of the Marauder II? (it fits with last year the Marauder IIC, and the year before the Marauder). Oh well, I would love for any of those mechs to make it into MWO, Firefly (the SLE would be beastly), Owens, Men Shen, Champion, Nightstar, and Sagittaire the most of all of them as they are favorites from tabletop or personal pet projects for 3d modeling and printing.
#29
Posted 03 May 2017 - 09:33 AM
vandalhooch, on 01 May 2017 - 07:01 PM, said:
Might as well be missing since it's 2/3rds the height of a Hunchback with no armor, structure quirks to show for it.
It's weapon quirks are also super anemic.
Any other light is better than it right now sadly.
Was one of my favorite mechs.

#30
Posted 03 May 2017 - 09:35 AM
GrimRiver, on 03 May 2017 - 09:33 AM, said:
It's weapon quirks are also super anemic.
Any other light is better than it right now sadly.
Was one of my favorite mechs.

Pretty much this, I saw one the other day in game and mistook it for a medium, at a glance it looked like a hybrid Vindicator-Phoenix Hawk frankenmech, it has about the proportions of one. Far cry from early 2014 Firestarter.
Edited by Moonlight Grimoire, 03 May 2017 - 09:35 AM.
#31
Posted 03 May 2017 - 09:44 AM
#32
Posted 03 May 2017 - 01:09 PM
Arnold The Governator, on 03 May 2017 - 09:44 AM, said:
If we add in the Clan 'Mech Unit Allocation Tables from Tukayyid scenario pack as companion for my list, we still need:
Fire Moth/Dasher
Howler/Baboon
Locust IIC
Incubus/Vixen
Horned Owl
Peregrine
Griffin IIC
Shadow Hawk IIC
Conjurer/Hellhound
Vapor Eagle
Glass Spider
Rifleman IIC
Black Python
Phoenix Hawk IIC
Warhammer IIC
Kraken
Bane
Behemoth
But UAT/RATs are just a selection of designs and not ever last design available in the timeframe, Tukayyid scenario pack was written prior to FASA removing the Unseen and TRO: 3055 was the newest Technical Readout so no way on earth can it include later stuff we were told was at Tukayyid like Huntsmans and Shootists.
#33
Posted 03 May 2017 - 01:32 PM

Edited by Lil Cthulhu, 03 May 2017 - 01:33 PM.
#34
Posted 03 May 2017 - 01:50 PM
Lil Cthulhu, on 03 May 2017 - 01:32 PM, said:

I love the design of the Hatamoto-Chi, shield arms for days, has some good variants, the 27T, 27T Daniel II, 28T, 28T Shin, and 28Tr. The Daniel II would likely be the hero, and PGI would need to make one version. It has pretty narrow torso, but, tall, nice wide arms (as wide as the torso so great for shielding) but trade off of heavy fire power in most builds in said arms, not much in the ST's. Drop the sword for a M point in the RA or B, one of the two from the 28T Shin, should be fun though.
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