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Is Was Able To Push Scouting To 100%


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#21 Alexander of Macedon

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Posted 06 May 2017 - 07:31 AM

From my observations, IS is winning scout matches because of two things:

1. Gather Intel with Locusts/Spiders on large maps like Polar and Terra Therma. You can just run around, cap everything, hide near the drop, and rush in. Often what seems to happen is getting near that point makes the clammers panic and rush for kills.

2. Defend intel with 4x 50/55-tonners like hunchies and Shadow Hawk 2D2s carrying a ton of SRMs and a big gun. Pretty much everything the clams have been running are also close-range brawlers, but four of those can kill or cripple anything allowed in scouting mode in a single salvo. A meta Nova can't do **** if it loses both arms in <5s. Every fight I've been in where IS won, we focused fire on Huntsmen and Novas first.

Also doesn't help that a lot of clanners are running Shadow Cats and Ice Fridges.

I got my 8 wins in 13 matches running these: SHD-2D2, PIRATES' BANE.

#22 Kangarad

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Posted 06 May 2017 - 07:56 AM

Posted Image

This is the scout meter right? IS totally OP on EU time.


btt, clans seem to scout in mostly trial mechs or lights that are not good for brawling and then brawl anyway and wonder why they die. hurr durr ach will surely outbrawl the griffin or centurion... thats not how it works.
bring huntsmans.

#23 Champion of Khorne Lord of Blood

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Posted 06 May 2017 - 08:02 AM

View PostKangarad, on 06 May 2017 - 07:56 AM, said:

Posted Image

This is the scout meter right? IS totally OP on EU time.


btt, clans seem to scout in mostly trial mechs or lights that are not good for brawling and then brawl anyway and wonder why they die. hurr durr ach will surely outbrawl the griffin or centurion... thats not how it works.
bring huntsmans.


If they listened to half the forum whining they'd definitely believe that an ACH would outbrawl even an Atlas.

#24 Mystere

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Posted 06 May 2017 - 08:17 AM

View PostSunstruck, on 06 May 2017 - 01:49 AM, said:

Its strange that IS was able to push scouting to max but can't make any progress in invasion.

View PostRyllen Kriel, on 06 May 2017 - 01:58 AM, said:

Such an advantage too, because we got to see exactly how many Kodak 3s, Timberwolves and Night Gyrs with Gauss PPCs we already knew we were going to face.


Now imagine if you had those dreaded Long Toms at your disposal! Posted Image

Edited by Mystere, 06 May 2017 - 08:17 AM.


#25 Mystere

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Posted 06 May 2017 - 08:20 AM

View PostEl Bandito, on 06 May 2017 - 02:28 AM, said:

TBF, IS can't beat Clan in brawls either.


You're wrong. They can be beat.

It happened to me just last night. Of course, there were five of them against my splat Huntsman. Posted Image

#26 Jman5

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Posted 06 May 2017 - 08:37 AM

I think the Clan vs IS balance is better at the Medium level. Plus the type of engagements you get in scouting queue take away one of the big advantages for Clans: Range. Then it forces them to deal with one of their few downsides: Heat management

In 12v12 it's a lot of poking and trading and long range engagements with mechs that have tons of heatsinks.

#27 Steve Pryde

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Posted 06 May 2017 - 08:41 AM

It's just Clan pugs are to stupid to shoot legs off. That's all.

#28 PhoenixFire55

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Posted 06 May 2017 - 08:43 AM

View PostTarogato, on 06 May 2017 - 02:11 AM, said:

Actually... how is this even happening? Clans have the SPL Nova, which is easily the best medium brawler in the game right now. Are they just not using it? Even if they want to splat they have the Huntsman, which is about on par with the Griffin.


Clans just don't bother getting intel since they don't have fast mechs, they kill the IS and escape with 1-2 intel points.

#29 Champion of Khorne Lord of Blood

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Posted 06 May 2017 - 08:53 AM

View PostSteve Pryde, on 06 May 2017 - 08:41 AM, said:

It's just Clan pugs are to stupid to shoot legs off. That's all.


Why would you ever go for legs against IS when half of them are running XLs? XL check for life.

#30 Lily from animove

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Posted 06 May 2017 - 08:59 AM

View PostDakota1000, on 06 May 2017 - 08:53 AM, said:


Why would you ever go for legs against IS when half of them are running XLs? XL check for life.


because not all run XL, especially not those knowing what they do.
Also, when you have to gether intel you best leg the last guy and go gatehr more intel, but this concept seems to be problematic for both sides.

#31 MischiefSC

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Posted 06 May 2017 - 08:59 AM

View PostTarogato, on 06 May 2017 - 02:11 AM, said:

Actually... how is this even happening? Clans have the SPL Nova, which is easily the best medium brawler in the game right now. Are they just not using it? Even if they want to splat they have the Huntsman, which is about on par with the Griffin.


It's about focused fire. Yes, nova is a beast but splat Griffin and ac20 Cent are incredibly tanky plus both IS weapons have more range. You get legged down quick.

Scouting is a lot more like dueling. It's all about that first pass. Whoever gets ahead in the first pass is likely to win.

#32 MauttyKoray

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Posted 06 May 2017 - 10:21 AM

View PostTarogato, on 06 May 2017 - 02:11 AM, said:

Actually... how is this even happening? Clans have the SPL Nova, which is easily the best medium brawler in the game right now. Are they just not using it? Even if they want to splat they have the Huntsman, which is about on par with the Griffin.

SPL Nova requires you to get within range first, plenty of the maps and having a 50ton max mean plenty of light, fast mechs that can stay out of range are there.

As for the Huntsman, I think the Griffin still has the advantage mobility wise which takes advantage of their firepower to a greater degree. I'd honestly prefer to take a Griffin over a Huntsman any day in scouting.

Edited by MauttyKoray, 06 May 2017 - 10:21 AM.


#33 Monkey Lover

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Posted 06 May 2017 - 10:40 AM

View PostMauttyKoray, on 06 May 2017 - 10:21 AM, said:

SPL Nova requires you to get within range first, plenty of the maps and having a 50ton max mean plenty of light, fast mechs that can stay out of range are there.

As for the Huntsman, I think the Griffin still has the advantage mobility wise which takes advantage of their firepower to a greater degree. I'd honestly prefer to take a Griffin over a Huntsman any day in scouting.


'
Only down side on the huntsman is if the lights runs away. Huntsman will 1v1 any IS medium in a brawl. It has more firepower than a lot of IS assaults. Then you add in JJ and good hit boxes. It's a great mech I love mine.


Mrbc medium everyone uses nova,crow,huntsman and grif from what I have seen.

#34 Mcgral18

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Posted 06 May 2017 - 11:56 AM

View PostTarogato, on 06 May 2017 - 02:11 AM, said:

Actually... how is this even happening? Clans have the SPL Nova, which is easily the best medium brawler in the game right now. Are they just not using it? Even if they want to splat they have the Huntsman, which is about on par with the Griffin.


We just didn't
I played 13 Invasion matches (won all but 2, IIRC. One was Potato related, the other was a Gen Rush. Ah, the memories)

We noticed the Sat was Red at one point, and we were confused. Then we continued to Shoot Robots
Angry Clam Man was lying about artillery Nuclear Strikes being authorized. Silly Clam Man (they haven't changed the audio for the Scan)


I played one Scouting match as my last one, but that's all my contribution. I can imagine LOLcust rushing would be annoying.

#35 Wattila

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Posted 06 May 2017 - 12:39 PM

Been doing a lot of PUG scouting today and winning a lot too. I'm surprised IS is losing this bad, I feel the top IS brawlers should definitely have an edge over anything but a Huntsman or well-piloted Nova I guess (the ones I've met either overheat or just stare you then their STs fall off).

#36 Zigmund Freud

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Posted 06 May 2017 - 01:18 PM

View PostWattila, on 06 May 2017 - 12:39 PM, said:

Been doing a lot of PUG scouting today and winning a lot too. I'm surprised IS is losing this bad, I feel the top IS brawlers should definitely have an edge over anything but a Huntsman or well-piloted Nova I guess (the ones I've met either overheat or just stare you then their STs fall off).


This. I did like 12 scouting games, win at least half of them. I do pug drops. How comes we suck so hard even in scouting?

I run in Griffin 3M (I come up with with exactly the same build they have on metamechs http://metamechs.com...guides/griffin/ , the first one "brawler"), XL300, 4xAsrm4, 2 flamers. I bought this mech specifically for scouting, and it allready payed off. Splat kill clanners in seconds, and 2 flamers can basically stun lock some hot mechs, like nova or splat huntsmans. I even got several overheating kills with dem flamers.
IS guys, abuse their heat problems, and their fragile mechs that can't into torso twisting.

Edited by Zigmund Freud, 06 May 2017 - 01:19 PM.






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