Edited by Stikyard, 09 May 2017 - 05:57 PM.
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Is Fw Enjoyable?
#1
Posted 09 May 2017 - 05:49 PM
#2
Posted 09 May 2017 - 05:55 PM
#4
Posted 09 May 2017 - 06:46 PM
Stikyard, on 09 May 2017 - 05:49 PM, said:
I like it.
Sometimes we play hard against the teams, sometimes against the relaxing pugs (balance!).
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And I don't want to play against good teams for 10 hours in a row. I need some skittles to rest.
So it's enjoyable.
#5
Posted 09 May 2017 - 06:53 PM
Wonderful how you see balance when you actually play the gamemode properly.
#6
Posted 09 May 2017 - 07:16 PM
#7
Posted 09 May 2017 - 08:39 PM
Edited by WHITEWOLF660, 09 May 2017 - 08:39 PM.
#8
Posted 09 May 2017 - 09:02 PM
Plenty of SIEGE, in fact played QP maybe 4-5 times max.
I actually think I've played more SIEGE in the last 4 days than I have since NOV when "QP4.1" was dropping.
Life is good as I see it.
#9
Posted 09 May 2017 - 09:11 PM
Otherwise it isn't on its own merits.
#10
Posted 09 May 2017 - 09:13 PM
When a unit drops and they make up the bulk of the team they tend to be massive ******** the majority of the game.
My last game a MDD kept flaming my rear CT, I instinctively fired back with my M1 which happened to be my LL, he proceeded to SRM me to death before the first wave had even arrived.
His unit then chastised me because "it was just flamers" as if that actually mattered.
It's the principle of the thing.
Afterwards I did happen to kill him accidentally in during a fight (yeah it looked bad but he didn't mind hopping in front of everybody) and he made a big fuss about how I was team killing (because now team killing was bad).
People being {Richard Cameron} just because they feel like they can ruin this game
Some people are just toxic.
Edited by Destructicus, 09 May 2017 - 09:27 PM.
#11
Posted 09 May 2017 - 09:25 PM
Stikyard, on 09 May 2017 - 05:49 PM, said:
thing is this is maybe 1 in 10 games, unless there are not a lot of people on and some unit is serious about planet capture, and in that case its closer to 1 in 4. my w/l is 0.75 last i checked so im getting some wins, and many of the losses are good games.
#12
Posted 09 May 2017 - 10:30 PM
2. Yes
3. No - 50/50 on this but leaning more on no because it relies heavily on being in a really well-coordinated group. It's fine if I play with my unit but since I am more online when they are not, FW is not for me solo-wise.
4. Yes
#13
Posted 09 May 2017 - 10:30 PM
#14
Posted 10 May 2017 - 01:12 AM
Stikyard, on 09 May 2017 - 05:49 PM, said:
I don't play mechwarrior to have my hand held. I choose to drop solo, and accept what that entails. I willing load up an urbie with a stock engine and an AC 20 knowing I could drop against a unit like Kell's Commandos at any time. I do this because I enjoy a challenge, and units strive to provide that.
Sure, I like to win, and to that end I'll sometimes even hop on Voip an give our guys some direction and from time to time I've even managed to secure a victory. And let me tell you, it's a glorious day when you can lead a disparate group of rag tag mercenaries together against a concerted unit and come out ahead.
But you know what? You can't win 'em all. Learn to enjoy the game for it's own sake. I mean, we get to tromp around in giant freaking mecha! We get to live the Battletech dream! Or, at least as close a game as I've ever played to it.
You know what I did today? I stood stalwart against a manxome foe. I lead a team of survivors against a clan held stronghold, and emerged victorious. And then, when they came back for it, we held again! And yeah, we may've lost the next fight, and heck, we might even lose the war. But me? I did my Gorram Job. I took that base, and I held it 'til I could hold no more.
This week I got to pretend to be a scared young comstar pilot, thrown into the smoke jaguar assault to wear them down an burn through their ammo so some other more experienced unit could chew em up. I got to live then being thrown against clan assault after clan assault, until I became the shell-shocked, exhausted and embittered veteran I am today. Tomorrow, Clan Wolf drops, and I'll be there too.
PGI has given me the full on Tukkayid experience. How can I not be happy?
~Spitfire.
Edited by Spitfire 03, 10 May 2017 - 01:56 AM.
#16
Posted 10 May 2017 - 02:42 AM
myhorseisamaz1ng, on 10 May 2017 - 02:38 AM, said:
You think that would solve all the problems, but it would just mean sharks like Ash would drop into the solo bracket from time to time and 6k damage farm you. FW doesn't need a solo queue "safe space"
Edited by Vxheous Kerensky, 10 May 2017 - 02:58 AM.
#17
Posted 10 May 2017 - 04:58 AM
#18
Posted 10 May 2017 - 05:02 AM
Bud Crue, on 10 May 2017 - 04:58 AM, said:
This is the Faction Wars forum, basically everyone here commonly has actually been that small part of MWO's community who has been playing FW, getting good, learning proper builds, learning strats, figuring out how to farm, finding the best counters, and etc.
An Event for us is just a fresh potato crop to farm, only mildly annoying that our teammates do not wish to also learn in many cases.
Most of the rest of the community joins for a bit, gets absolutely wrecked, cries about balance, never plays again, and suggests balance changes that would absolutely demolish any form of balance in FW.
#19
Posted 10 May 2017 - 05:34 AM
justcallme A S H, on 09 May 2017 - 09:02 PM, said:
Plenty of SIEGE, in fact played QP maybe 4-5 times max.
I actually think I've played more SIEGE in the last 4 days than I have since NOV when "QP4.1" was dropping.
Life is good as I see it.
Perma-siege is like getting back together with your EX. It might be fun at the start but sooner or later you'll remember why you broke up. I had 2 conquest and 3 assault matches. I want more conquest, but the way this event is set up prevents that. I don't think the current assault mode belongs in FW. I don't know why PGI didn't replace it with incursion.
#20
Posted 10 May 2017 - 05:47 AM
Bud Crue, on 10 May 2017 - 04:58 AM, said:
48 people voting no to only playing during events spread over 24 hours = infinite wait no drops.
The Nerf Bat, on 10 May 2017 - 05:34 AM, said:
Ill never get sick of siege , fpqp conquest is the only current cwqp mode thats better in cw than in qp.
I would rather see incursion replace skirmish than replace Assault.
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