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Orion Iic - Fantastic!


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#1 Foxwalker

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Posted 16 March 2016 - 12:48 PM

Fantastic Junk,

I feel like I just bought Clark Griswold's Station Wagon (Vacation). I had gotten the Jenner IIC and the Hunchback IIC and found them to be a lot of fun to play.

The Orion, which I just picked up when it became available for C-Bills couldn't be that bad.
Well, I was wrong.

The left torso and shoulder is a bigger damage magnet than the IS Orion was.
It has not survived a game yet.
No quirks for it, after all it does have Clan tech. LOL. Like electric windows on a bicycle.

Oh well, at least I didn't buy the Archer...

#2 TimePeriod

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Posted 16 March 2016 - 12:53 PM

Its just like the original, jack of all trades - master of none.
It suffers for it imo.

Thou as a support mech I think it works rather well.

#3 El Bandito

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Posted 16 March 2016 - 12:56 PM

Some people swear by dual CUAC10s on the Orion-IIC. Try that out.

#4 Gas Guzzler

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Posted 16 March 2016 - 12:58 PM

Yeah the C variant with 2 cUAC10s and lasers ( I use 2 cLPLs) is quite effective.

#5 xengk

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Posted 16 March 2016 - 01:04 PM

Orion are like mini Atlas, they can pack the same weapon loadout but traded armour for speed.
The IIC version let you pack even more firepower.

#6 Narcissistic Martyr

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Posted 16 March 2016 - 01:08 PM

Speedy Atlas S

#7 Chimera_

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Posted 16 March 2016 - 01:08 PM

You can't quite play the ON1-IIC as most heavies, leading charges and such. I've found it's best played more like an overgunned medium, taking advantage of enemies distracted by your team's fatties and dishing out the pain. I've been doing very well in my ON1-IICs lately. Here are some builds I've been using btw, in case you haven't tried these:

ON1-IIC: UAC 10, 3 MPL, 3 SRM6A, XL 350.
ON1-IIC-A: UAC 20, ERM, 4 SRM6A, XL 350.
ON1-IIC-B: Gauss, 2 LPL, 2 ERM, XL 350.
ON1-IIC-C: 2 UAC 10, 2 LPL, XL 315. Could swap LPLs for ERLLs and get a faster engine.

#8 Foxwalker

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Posted 16 March 2016 - 01:13 PM

OK, I will try it. I bought the A first for the 4 missile points. I switched to 2 large pulse, and that is better. Thanks!

#9 wanderer

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Posted 16 March 2016 - 01:17 PM

It lacks the quirk-buffs of the IS version, so it's definitely more fragile, and generally the hardpoint layout for the Timber Wolf is superior.

On the other hand, you get more payload out of the Orion IIC thanks to being able to tweak engine size and such. BUT, you can't quite get the same top speeds, since Timber Wolves are 375 rating and OIIC's max at 360. And again, the Timby has better hardpoint locations + jump capacity as an option.

It is, literally a second-line 'Mech.

#10 Chimera_

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Posted 16 March 2016 - 01:21 PM

View Postwanderer, on 16 March 2016 - 01:17 PM, said:

It lacks the quirk-buffs of the IS version, so it's definitely more fragile, and generally the hardpoint layout for the Timber Wolf is superior.

On the other hand, you get more payload out of the Orion IIC thanks to being able to tweak engine size and such. BUT, you can't quite get the same top speeds, since Timber Wolves are 375 rating and OIIC's max at 360. And again, the Timby has better hardpoint locations + jump capacity as an option.

It is, literally a second-line 'Mech.

Yeah. You can ruin any mech's day with it, but if you get focused you'll go down fast. Timbers are much easier to spread damage on, and obviously are smaller with better hitboxes. Still, it gets the advantage of being focused less than Timbers since it's generally considered mediocre.

#11 luigi256

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Posted 16 March 2016 - 01:21 PM

I've had luck with a long range build even though it probably isn't a good idea. The weapon mounts are a bit on the low side honestly so it's more suited to brawling. As others have pointed out with their mini atlas and ultra 10 builds. Somehow for me though 2 ERPPCs and a guass rifle work.

#12 Scout Derek

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Posted 16 March 2016 - 01:24 PM

>.>

As a player of Orion IICs myself, I will disagree with you entirely on it being a ST magnet.

The main thing it's got is it's speed and firepower, you can't tank because you've got no quirks, you're a big skirmisher, moving from cover to cover shooting each time.

If you wanna play this weekend with me, dual orions, I'll show you how good they are, I'm guessing you haven't learned the play style yet.

#13 0bsidion

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Posted 16 March 2016 - 01:31 PM

View PostFoxwalker, on 16 March 2016 - 01:13 PM, said:

OK, I will try it. I bought the A first for the 4 missile points. I switched to 2 large pulse, and that is better. Thanks!

I got the C and I've been running it with dual UAC/10s, downgraded the ERLLs to ERMLs, upped the engine to 315, added a TC1 and a second SRM 4. The over/under AC barrels are about the best convergence you could hope for even when close up.

Yes, it is probably one of the least tanky heavies, so you have to be especially careful how, when, and where you commit yourself. That said, it can outgun a Timberwolf, but like the Ebon it's a glass cannon.

#14 Widowmaker1981

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Posted 16 March 2016 - 02:29 PM

ON1-IIC-C

Left side is massive, so use it as a massive empty shield. Right side peeks pretty well due to right side cockpit.

ON1-IIC-B

Also not bad, mini warhawk

Or this faster version, probably better actually

ON1-IIC-B

And this one for a 3rd variant would probably work quite nicely.

ON1-IIC

Edited by Widowmaker1981, 16 March 2016 - 02:58 PM.


#15 Col Jaime Wolf

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Posted 16 March 2016 - 03:22 PM

View PostWidowmaker1981, on 16 March 2016 - 02:29 PM, said:

ON1-IIC-C

Left side is massive, so use it as a massive empty shield. Right side peeks pretty well due to right side cockpit.

ON1-IIC-B

Also not bad, mini warhawk

Or this faster version, probably better actually

ON1-IIC-B

And this one for a 3rd variant would probably work quite nicely.

ON1-IIC


mini warhawk is nice 690m lpl range with module.

#16 RU D2

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Posted 21 May 2017 - 12:40 PM

Currently trying to level the C variant in quick play queue. 3 SRM4A and 2 LB10X. It's hit or miss depending on how passively the team is playing. Does great in those moments when people are willing to push in together.

#17 Mechwarrior1441491

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Posted 21 May 2017 - 12:45 PM

It's a good LRM boat. I get crazy damage in it.

It's ugly though. That AC point in the RT pokes out SO far and is just painful to look at.

#18 Coolant

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Posted 21 May 2017 - 01:25 PM

View PostFoxwalker, on 16 March 2016 - 12:48 PM, said:

No quirks for it, after all it does have Clan tech. LOL. Like electric windows on a bicycle.


Wait...is it because you are being sarcastic that you can get away with a false statement? I'm looking at the same Mechlab you are and I see it has armor quirks.

#19 Shadowomega1

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Posted 21 May 2017 - 01:52 PM

View PostCoolant, on 21 May 2017 - 01:25 PM, said:


Wait...is it because you are being sarcastic that you can get away with a false statement? I'm looking at the same Mechlab you are and I see it has armor quirks.


Read the date on that post.

#20 Scout Derek

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Posted 21 May 2017 - 02:03 PM

reporting thread for necroing. you should all do the same.

that is, the person who nercro'd it.





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