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#61 The6thMessenger

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Posted 15 May 2017 - 05:32 PM

View PostScout Derek, on 15 May 2017 - 05:21 PM, said:

Who cares about arty? I've always liked brawling instead of lobbing LRMs at people. It's exciting to be up front smashing them instead from a distance Posted Image


SRM6s spread like hell over a distance, unless artyed.

But hey, all i'm saying is that a missile hardpoint in the CT isn't really a lot of good options -- just different ones than what we have, so it's not game-breaking and hard to balance, so it shouldn't be hard integrating this change into the game when considering the balance.

Edited by The6thMessenger, 15 May 2017 - 05:32 PM.


#62 CheapThrills

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Posted 15 May 2017 - 05:36 PM

Forget the patch notes, answer one question PGI, if I want to get Cbills from my modules instead of GSP, do I sell my modules before the patch tomorrow.

That's what about 95% of us are wondering, that should be a pretty straight forward yes or no question.

#63 AssaultPig

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Posted 15 May 2017 - 05:39 PM

yeah honestly the whole notes document isn't needed, just an explanation of how modules refunds are gonna work

#64 Alexander Garden

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Posted 15 May 2017 - 05:41 PM

Hey gang,

Patch notes are on the way today, and are almost complete.
Apologies for the delay with these ones, but Friday is more of a soft-deadline I applied for myself last year. Notes have been posted on Monday a few times before, and unfortunately the Skill Tree patch is obviously one of those occasions. As much as I'd love to always get them done Friday, this likely won't be the last time we get notes out on a Monday. That said, I completely understand why everyone would have preferred these to be posted Friday.

I mainly wanted to pop in here for anyone who may be waiting for the notes to make any decisions regarding your Modules etc. The recent Skill Tree Q&A may have the information you're waiting for, in the sixth question wherein we cover the refund of owned, non-Consumable Modules. There have been no changes to the system since that Q&A was posted.

#65 XX Sulla XX

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Posted 15 May 2017 - 05:45 PM

Looking forward to it this evening some time.

#66 Bishop Steiner

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Posted 15 May 2017 - 05:47 PM

View PostScout Derek, on 15 May 2017 - 04:56 PM, said:

FTFY Amigo Posted Image

Bruh, ya can't fix perfection Bruh, mah post was was wizard as was, guv'nah!

#67 Johnny Z

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Posted 15 May 2017 - 05:47 PM

It takes a while to get the complaining wound up to become a high pitched whine you know. Friday would have been much better.

This could be a proper forum meltdown by now. Oh well.

Edited by Johnny Z, 15 May 2017 - 05:49 PM.


#68 Bishop Steiner

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Posted 15 May 2017 - 05:51 PM

https://www.thoughtc...ed-water-609428

View PostTed Wayz, on 15 May 2017 - 05:10 PM, said:

If you have DI water coming from your taps please tell me where you live so I can move. Posted Image


I'm thinking having pure deionized water coming out of the taps would be less good than one thinks. Since Its a pretty hard solvent, I use it to remove mineral scale from glass. (Side benefit of course is it also leaves no deposits behind)

View PostAlexander Garden, on 15 May 2017 - 05:41 PM, said:

Hey gang,

Patch notes are on the way today, and are almost complete.
Apologies for the delay with these ones, but Friday is more of a soft-deadline I applied for myself last year. Notes have been posted on Monday a few times before, and unfortunately the Skill Tree patch is obviously one of those occasions. As much as I'd love to always get them done Friday, this likely won't be the last time we get notes out on a Monday. That said, I completely understand why everyone would have preferred these to be posted Friday.

I mainly wanted to pop in here for anyone who may be waiting for the notes to make any decisions regarding your Modules etc. The recent Skill Tree Q&A may have the information you're waiting for, in the sixth question wherein we cover the refund of owned, non-Consumable Modules. There have been no changes to the system since that Q&A was posted.

gratz, Gov. Much appreciated.

#69 Jingseng

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Posted 15 May 2017 - 05:52 PM

and lo, a sticky was made

#70 Fox the Apprentice

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Posted 15 May 2017 - 05:53 PM

View PostBishop Steiner, on 15 May 2017 - 05:51 PM, said:

I'm thinking having pure deionized water coming out of the taps would be less good than one thinks. Since Its a pretty hard solvent, I use it to remove mineral scale from glass. (Side benefit of course is it also leaves no deposits behind)


You could probably make a profit selling bottled water, though :)

#71 Bishop Steiner

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Posted 15 May 2017 - 05:58 PM

View PostFox the Apprentice, on 15 May 2017 - 05:53 PM, said:


You could probably make a profit selling bottled water, though Posted Image

There is a reason we deionize on the site for window cleaning. Deionized water is so solvent that it starts leaching the metal or volatile compounds from the containers, so it wouldn't stay "pure" very long.

#72 Marius Romanis

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Posted 15 May 2017 - 06:47 PM

View PostAlexander Garden, on 15 May 2017 - 05:41 PM, said:

I mainly wanted to pop in here for anyone who may be waiting for the notes to make any decisions regarding your Modules etc. The recent Skill Tree Q&A may have the information you're waiting for, in the sixth question wherein we cover the refund of owned, non-Consumable Modules. There have been no changes to the system since that Q&A was posted.


No, it does not solve why we are asking about decisions regarding modules as you and Paul wont adress the elephant in the room

"
[color=#ffb600]Paul Inouye[/color]
<p class="author_info">

Lead Designer
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Posted Today, 04:17 PM
TL;DR?
The patch notes are coming.. there's no tinfoil hat conspiracy here. It just takes a lot of time to get them done and as accurate as possible.
"

no tin foil hat conspiracy ? then answer One Simple Question.

Does your game, STACK modules BY TYPE x number owned OR individually id date purchased each module?

Because that decides if we can refund pre dec 3rd modules or not, and if your game stacks modules not individual id date stamps them you really need to add a turn gsp into cbills button, because otherwise every module we refund pre dec 3rd we will actually be removing a post dec 3rd module from our returns.

And a lot of us know when we bought our modules even though you wouldn't even give us a refund ledger of the correct date on PTS.

If you cant answer that question now or in patch notes, before the patch hits

Posted Image my scouter says Tinfoil hat conspiracy just went up in power level.

Posted Image

Edited by CadoAzazel, 15 May 2017 - 06:52 PM.


#73 The6thMessenger

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Posted 15 May 2017 - 06:50 PM

I get a 1170 free MC from those MC modules i got from events. Which is nice.

1170 + 1845 MC = 3015 MC, which is just enough to buy a Purifier. Posted Image (I'll sell my mastered Kitfox for Mechbay though, but worth it, lol.)

Thanks PGI.

Although, i still wish Warrant got a Missile CT. :(

Edited by The6thMessenger, 15 May 2017 - 06:51 PM.


#74 Duncan1dah0

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Posted 15 May 2017 - 07:12 PM

Posted Image

#75 TercieI

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Posted 15 May 2017 - 08:42 PM

View PostDuncan1dah0, on 15 May 2017 - 07:12 PM, said:

Posted Image


"Ends"

#76 Karmen Baric

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Posted 15 May 2017 - 08:49 PM

View PostAlexander Garden, on 15 May 2017 - 05:41 PM, said:

Hey gang,

Patch notes are on the way today, and are almost complete.
Apologies for the delay with these ones, but Friday is more of a soft-deadline I applied for myself last year. Notes have been posted on Monday a few times before, and unfortunately the Skill Tree patch is obviously one of those occasions. As much as I'd love to always get them done Friday, this likely won't be the last time we get notes out on a Monday. That said, I completely understand why everyone would have preferred these to be posted Friday.

I mainly wanted to pop in here for anyone who may be waiting for the notes to make any decisions regarding your Modules etc. The recent Skill Tree Q&A may have the information you're waiting for, in the sixth question wherein we cover the refund of owned, non-Consumable Modules. There have been no changes to the system since that Q&A was posted.


Great way to screw over players with lots of modules, ill bear that in mind in future.

#77 Kin3ticX

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Posted 15 May 2017 - 08:52 PM

View PostCadoAzazel, on 15 May 2017 - 06:47 PM, said:


No, it does not solve why we are asking about decisions regarding modules as you and Paul wont adress the elephant in the room

"
[color=#ffb600]Paul Inouye[/color]
<p class="author_info">

Lead Designer
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Posted Today, 04:17 PM

TL;DR?
The patch notes are coming.. there's no tinfoil hat conspiracy here. It just takes a lot of time to get them done and as accurate as possible.
"

no tin foil hat conspiracy ? then answer One Simple Question.

Does your game, STACK modules BY TYPE x number owned OR individually id date purchased each module?

Because that decides if we can refund pre dec 3rd modules or not, and if your game stacks modules not individual id date stamps them you really need to add a turn gsp into cbills button, because otherwise every module we refund pre dec 3rd we will actually be removing a post dec 3rd module from our returns.

And a lot of us know when we bought our modules even though you wouldn't even give us a refund ledger of the correct date on PTS.

If you cant answer that question now or in patch notes, before the patch hits

Posted Image





HAHAHAHAHAHAHAHAHAHAHA

#78 kesmai

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Posted 16 May 2017 - 12:16 AM

Thx 4 the patchnotes PGI, esp Alex, who had to hammer them in and carry them down the mountain.

#79 Johnny Z

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Posted 16 May 2017 - 06:26 AM

View PostDuncan1dah0, on 15 May 2017 - 07:12 PM, said:

Posted Image


lol

#80 Fox the Apprentice

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Posted 16 May 2017 - 02:17 PM

View PostBishop Steiner, on 15 May 2017 - 05:58 PM, said:

There is a reason we deionize on the site for window cleaning. Deionized water is so solvent that it starts leaching the metal or volatile compounds from the containers, so it wouldn't stay "pure" very long.

Stop making me learn, darnit!





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