I've noticed that none of the refunded skill points (SP) is pre-loaded on existing mechs. Instead, one has to open the mech-lab, select skills of a specific mech, figure out that the add SP button is what I'm looking for, then hold down the right arrow button to transfer the 91 points to that mech - wash, rinse, repeat... Waaay too many clicks considering 100+ Mech Inventory.
I'm recommending a Hot Fix to pre-load the 91 SP for accounts where it is warranted. Additionally, add the ability to type in the SP box on the "skill point migration" page. Or maybe just add a button to the GUI similar to the convert XP button that allows the user to automatically pre-load or reload SP to Mechs from the Mech Bay entrance without visiting each individual Mech skill tree.
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4 replies to this topic
#1
Posted 16 May 2017 - 02:17 PM
#2
Posted 16 May 2017 - 02:18 PM
Hot fix suggestion #1 Hit the handle.
#3
Posted 16 May 2017 - 04:49 PM
Defensores 6, on 16 May 2017 - 02:17 PM, said:
I've noticed that none of the refunded skill points (SP) is pre-loaded on existing mechs. Instead, one has to open the mech-lab, select skills of a specific mech, figure out that the add SP button is what I'm looking for, then hold down the right arrow button to transfer the 91 points to that mech - wash, rinse, repeat... Waaay too many clicks considering 100+ Mech Inventory.
I'm recommending a Hot Fix to pre-load the 91 SP for accounts where it is warranted. Additionally, add the ability to type in the SP box on the "skill point migration" page. Or maybe just add a button to the GUI similar to the convert XP button that allows the user to automatically pre-load or reload SP to Mechs from the Mech Bay entrance without visiting each individual Mech skill tree.
I'm recommending a Hot Fix to pre-load the 91 SP for accounts where it is warranted. Additionally, add the ability to type in the SP box on the "skill point migration" page. Or maybe just add a button to the GUI similar to the convert XP button that allows the user to automatically pre-load or reload SP to Mechs from the Mech Bay entrance without visiting each individual Mech skill tree.
Bad suggestion.
If a player has multiple mechs of the same chassis, they should have the option to assign HSP how they see fit.
Eg. If someone has 4 x HBK2C-A (mastered) and received 4 x 91 = 364 HSP. They may wish to spend 237 HSP all on one chassis to unlock all nodes on all trees and distribute the remainder HSP over the other 3.
#4
Posted 16 May 2017 - 04:52 PM
K O N D O, on 16 May 2017 - 04:49 PM, said:
Bad suggestion.
If a player has multiple mechs of the same chassis, they should have the option to assign HSP how they see fit.
Eg. If someone has 4 x HBK2C-A (mastered) and received 4 x 91 = 364 HSP. They may wish to spend 237 HSP all on one chassis to unlock all nodes on all trees and distribute the remainder HSP over the other 3.
If a player has multiple mechs of the same chassis, they should have the option to assign HSP how they see fit.
Eg. If someone has 4 x HBK2C-A (mastered) and received 4 x 91 = 364 HSP. They may wish to spend 237 HSP all on one chassis to unlock all nodes on all trees and distribute the remainder HSP over the other 3.
You misunderstood - I'm just saying that I don't want to spend 30 minutes in pre-match adding SP to my mechs. You can still maintain the ability to transfer it as you wish.
#5
Posted 16 May 2017 - 04:58 PM
One more thing - The cost for changing skill nodes is too much. The reason why it is too much - #1. the lack of a full c-bill refund, #2. wastes too much (premium time) to execute, #3. we're already limited to 91/237 skill nodes. Now we have to burn c-bills and XP to simply activate a previously unlocked node.
This is ridiculous!!
This is ridiculous!!
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