Posted 31 August 2017 - 07:26 PM
No idea what you like to do on ur mechs, but ive found that gauss+2LPL+2ERML and a LFE-300 works very well for me. Its got a harassment weapon that doubles up as heat-free DPS when ur about to melt, it moves fast enough not to be left behind 95% of the time, and its not suicidal to run that gauss (XL would have been utterly stupid). Pretty generic though, you get 30 alfa strike every 3 seconds or so from the lasers, and you get 15 every 6 or so from the gauss. Ive had the most luck sticking to the rear of the team, and just picking a mech and in particular a component on that mech, and shooting it until it falls off or the mech dies. If you can avoid being focused and not play the trading game (45 alfa strike is nothing these days when clan aids vomit does 78 or even more if you throw in a secondary weapon), it rips mechs apart pretty fast, just try not to draw too much attention since that gauss has a very high chance of exploding and the mech tends to loose its arms quickly if you shield the gauss alot.
The other build ive had luck is uac-10 with the same energy loadout, runs cooler, and is alot better at sustained fire, but it does spread damage alot more and isnt quite as deadly to anything that isnt a barn door in size. that said, it lacks reliability vs the gauss model, and trying to bring a ac-10/20 is a bad idea imo too since 10 PPFLD is insignificant imo and the ac-20 is way too short ranged for 50% of games at least according to my playstyle (id love to brawl but at least 50% of maps are bad for that outside of a dedicated 12-man strat that revolves around brawling.
Anyways, there are all for the mad3r, the version i have (i consider the better structure quirks well worth the loss of 1 energy hardpoint). You might actually be better off with 1 less heatsink and 1 more ERML for even higher alfa striuke capabilities, but thats your call (id reccomend it since the build i have is cool running overall, but if you find it hot dont bring that 3rd ERML).