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Marauder Mad-5M Builds


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#1 Michael Knell

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Posted 20 October 2016 - 04:54 PM

Here are two of my MAD-5M builds I made, I need some help decided which one to definitely run as my goto Marauder build:

Thunder Thumper

Red Archer


I've had a few games with each build, I like them both, though I noticed other people start to back off or take cover when dual dakka starts spitting into their face with the Thunder Thumper, and yet, ironically in fact, I noticed that the Red Archer seems to run a bit cooler when I brawl, even though I have MPL extra and Smurfy stats list a worse heat management by 1%.

I await the words of the wise.

Edited by Michael Knell, 20 October 2016 - 04:57 PM.


#2 Steel Raven

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Posted 20 October 2016 - 05:52 PM

Nice.

Started with a build similar to the Red Archer but also lost a side torso, killing the XL.

Now run a STD 300 with 3 LPL and 2 Med Laser, awkward if I get my arms blown off.

As for the MPL, one of the best weapons in game without a qestion.

#3 Nullmancer

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Posted 20 October 2016 - 07:16 PM

I dont own marauder's, but maybe this as an optimization of your first build?

MAD-5M

also, aren't XL's not a good idea for Marauder's?

MAD-5M


with dual LPL for hot corner peaking action mebbe?

MAD-5M

Edited by Nullmancer, 20 October 2016 - 07:37 PM.


#4 Steel Raven

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Posted 20 October 2016 - 11:26 PM

This was also popular for a while

http://mwo.smurfy-ne...5cc1f09a0f68b64

Edited by Steel Raven, 20 October 2016 - 11:31 PM.


#5 Kaptain

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Posted 20 October 2016 - 11:37 PM

It was hard to love this mech, now its one of my fav heavies. Tried everything I could and other mechs just did it better until I built this. XL is a liability but its fast and jumpy enough that if I get flanked from the side It is usually my fault. http://mwo.smurfy-ne...c3b4687c311a37f

A
rmor values are not mine.

Edited by Kaptain, 20 October 2016 - 11:39 PM.


#6 Steel Raven

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Posted 22 October 2016 - 04:58 PM

I can't rock a XL in a Warhammer ether, I sneeze and it explodes so I might not be the best advocate for IS XLE.

#7 S 0 L E N Y A

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Posted 23 October 2016 - 01:46 AM

Here is an optimized version of the first build.

http://mwo.smurfy-ne...37313058ae71780

Im not crazy about it, and personally would probably never run something like that. However, the concept is sound (esp after switching the med pulse to std med lasers). My biggest issue is the XL, which IME is not the greatest idea for a Marauder. And that is coming from somebody that is not shy to use XL motors.

General build tip-

Note how I placed the heatsinks in the same locations as weapons?

That is intentional. It is called "crit padding"

This means if a component has no armor and is getting hit, there is a chance that the heatsink will get destroyed instead of the far more precious weapon.

#8 Michael Knell

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Posted 23 October 2016 - 02:43 AM

View PostBoogie138, on 23 October 2016 - 01:46 AM, said:

Here is an optimized version of the first build.

http://mwo.smurfy-ne...37313058ae71780

Im not crazy about it, and personally would probably never run something like that. However, the concept is sound (esp after switching the med pulse to std med lasers). My biggest issue is the XL, which IME is not the greatest idea for a Marauder. And that is coming from somebody that is not shy to use XL motors.


I've mastered all the Marauders sans the Hero mech and I've found that with a standard engine I end up as CT on legs not able to do anything but run around and die in the end. With XLs I do die faster, but even with XL engines Marauder is still more suited and survivable for me then the previous IS heavy I piloted with a standard engine - Orion.


View PostBoogie138, on 23 October 2016 - 01:46 AM, said:

General build tip-

Note how I placed the heatsinks in the same locations as weapons?

That is intentional. It is called "crit padding"

This means if a component has no armor and is getting hit, there is a chance that the heatsink will get destroyed instead of the far more precious weapon.


Yeah, didn't pay much attention to that, makes sense. I looked over your build, I'm willing to try it, but what's the logic with putting LLs and MLs in separate arms? I loose right arm, I loose more than half of my middle/long range firepower, or worse yet I loose my left arm, all the medium lasers and two heatsinks to boot, so using LLs will lead to overheating pretty fast.

#9 SlightlyMobileTurret

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Posted 23 October 2016 - 06:11 AM

It's only two poordubs out of 15 heatsinks and let's not forget: with the medium lasers gone, you have better heat efficiency.

#10 Darkhorse13Golf

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Posted 24 October 2016 - 06:22 PM

I've found a decent, if a bit different build for my 3R (4 LPL, 3 MG and a 300 XL) and a nice one for my 5D (5 MPL, 2 LRM-15 w/300XL and 2 JJ). But I am having a bit of trouble getting a good feel for the 5M. I've tried everything from the trendy (2 PPC,2 AC/5 w/STD 300) to the ridiculous (5 ML, 1 AC/20 w/STD 300) and nothing feels quite right. I'm currently running the 4 ML,2 UAC/5 w/STD 300 and the jury is still out. I love the Marauder but I haven't warmed to the 5M for some odd reason.

Edited by Darkhorse13Golf, 24 October 2016 - 06:24 PM.


#11 S 0 L E N Y A

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Posted 25 October 2016 - 03:44 PM

View PostMichael Knell, on 23 October 2016 - 02:43 AM, said:





Yeah, didn't pay much attention to that, makes sense. I looked over your build, I'm willing to try it, but what's the logic with putting LLs and MLs in separate arms?


Old school asym strong side/weak side concept. The ACs are going to be in the right side no matter what, and you def do not want to lose those. Large pulse lasers are also more valuable than your mediums. So the idea is shield with the left side of the mech.

Also, if you are in a position to just side poke with the ACs, it makes more sense to be able to shoot both of the large pulse lasers as well.

#12 Glu4nIK

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Posted 09 May 2017 - 12:14 PM

YetAnother 5M

#13 Ruccus

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Posted 09 May 2017 - 05:56 PM

I'm surprised this MAD-5M build hasn't popped up it the thread yet. It's a nice 300m and closer mech, and the LB10Xes can still annoy at range. It's a little slow but has a jump jet for maneuverability, and even when you're hot from firing the medium lasers you can keep leaning on the dual LB10Xes without worrying too much about overheating.

#14 Glu4nIK

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Posted 10 May 2017 - 01:38 AM

View PostRuccus, on 09 May 2017 - 05:56 PM, said:

I'm surprised this MAD-5M build hasn't popped up it the thread yet. It's a nice 300m and closer mech, and the LB10Xes can still annoy at range. It's a little slow but has a jump jet for maneuverability, and even when you're hot from firing the medium lasers you can keep leaning on the dual LB10Xes without worrying too much about overheating.


Slow for me, but i try with 1xLBX10.. and 1JJ, i think 4JJ or not for 5M
Guys, may be this edition be better? MAD-5M 2LBX 4ML 305STD FF ES 2HS

Edited by Eshka Moshka, 10 May 2017 - 01:42 AM.


#15 Ruccus

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Posted 10 May 2017 - 02:21 AM

View PostEshka Moshka, on 10 May 2017 - 01:38 AM, said:

Slow for me, but i try with 1xLBX10.. and 1JJ, i think 4JJ or not for 5M
Guys, may be this edition be better? MAD-5M 2LBX 4ML 305STD FF ES 2HS

If you're fine with 4 tons of ammo and want to go faster I'd suggest something like this MAD-5M build. If you don't put jump jets in the build there's little reason not to use the MAD-3R instead to get its extra structure bonuses. The single jump jet is used for maneuverability, not to get air or jumpsnipe.

#16 Glu4nIK

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Posted 10 May 2017 - 02:40 AM

View PostRuccus, on 10 May 2017 - 02:21 AM, said:

If you're fine with 4 tons of ammo and want to go faster I'd suggest something like this MAD-5M build. If you don't put jump jets in the build there's little reason not to use the MAD-3R instead to get its extra structure bonuses. The single jump jet is used for maneuverability, not to get air or jumpsnipe.


Thx, need more trys xD
for me now better run then jump...
5M have good quirks for my play conception, little better than 3R i mean

And last what i use:
5M GAUSS+ERPPC+2ML+325STD+FF+ES

And build with Ruccus experience...later

Edited by Eshka Moshka, 10 May 2017 - 07:10 AM.


#17 Glu4nIK

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Posted 10 May 2017 - 07:00 AM

MAD-5M Morrigun





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