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Easy And Logical Fix To Skill Tree. (Don't Affect Ballance At All)


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#1 Zigmund Freud

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Posted 18 May 2017 - 11:41 AM

So we got xp, hxp, gxp, sp, gsp. You convert one thing into another, to buy the third one and unlock bunch of other crap.
Why do we need so complicated system? It could be much simplier:

Every game you get 1n xp, and 0,1n gxp.
Each node cost 1n xp or 1n gxp.
That's it.

basically all xp and gxp is allready in it's spendable form, like SP and GSP now, but we don't compicate allready messy system. Tell me how it's not better than current BS broker stock market simulator?

Edited by Zigmund Freud, 18 May 2017 - 11:42 AM.






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