AureliusDean, on 06 June 2017 - 01:54 PM, said:
This density thing and the reinforced casing confuses me.... if I take reinforced, would I have to take 5 points of it for my weight to drop if I don't change my armour, or what? Does it mean I get 19 points for every ton at a certain point?
Check that, I just reread the tree and I think i get it.
Density just adds free points to my structure, no more no less.
It's the armour hardening that confuses me now. If I get a 1.7% bonus per node,... do I have to tune my 'mech to see the benefit?
the benefit shows in the Mechlab and in the mech details pane, basicly it adds the relevent percentage to your totals, so if you have 100 points of armor on the front CT and your armor hardening skill totals 8.5% extra armor you would get 8.5 extra points on your front CT.
also the percent per node values vary based on weight class, a 100 ton Mech gets up-to 614 points of armor while a Locust only gets 138, the Atlas can have 4.4 times as much armor (not counting any quirks) so Light Mechs get higher % armor and structure boosts per node in an attempt to compensate.